2023-10-13 20:09:08 +00:00
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//! Handling of all client2server presence stanzas
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2024-05-13 14:32:45 +00:00
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use anyhow::Result;
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2023-10-13 20:09:08 +00:00
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use quick_xml::events::Event;
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use lavina_core::room::RoomId;
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2024-04-15 16:18:51 +00:00
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use proto_xmpp::bind::{Jid, Name, Server};
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2023-10-13 20:09:08 +00:00
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use proto_xmpp::client::Presence;
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use proto_xmpp::muc::XUser;
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2023-10-13 20:09:08 +00:00
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use proto_xmpp::xml::{Ignore, ToXml};
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use crate::XmppConnection;
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impl<'a> XmppConnection<'a> {
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pub async fn handle_presence(&mut self, output: &mut Vec<Event<'static>>, p: Presence<Ignore>) -> Result<()> {
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match p.to {
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None => {
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self.self_presence(output, p.r#type.as_deref()).await;
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2023-10-13 20:09:08 +00:00
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}
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Some(Jid {
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name: Some(name),
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server,
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// resources in MUCs are members' personas – not implemented (yet?)
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resource: Some(_),
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}) if server.0 == self.hostname_rooms => {
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2024-05-10 13:35:34 +00:00
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let response = self.muc_presence(&name).await?;
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response.serialize(output);
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2023-10-13 20:09:08 +00:00
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}
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_ => {
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// TODO other presence cases
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let response = Presence::<()>::default();
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response.serialize(output);
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}
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}
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Ok(())
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}
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2024-04-28 13:43:22 +00:00
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async fn self_presence(&mut self, output: &mut Vec<Event<'static>>, r#type: Option<&str>) {
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match r#type {
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Some("unavailable") => {
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// do not print anything
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}
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None => {
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let response = Presence::<()> {
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to: Some(Jid {
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name: Some(self.user.xmpp_name.clone()),
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server: Server(self.hostname.clone()),
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resource: Some(self.user.xmpp_resource.clone()),
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}),
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from: Some(Jid {
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name: Some(self.user.xmpp_name.clone()),
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server: Server(self.hostname.clone()),
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resource: Some(self.user.xmpp_resource.clone()),
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}),
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..Default::default()
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};
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response.serialize(output);
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}
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_ => todo!(),
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}
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2024-04-15 16:18:51 +00:00
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}
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2024-05-10 13:35:34 +00:00
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// todo: return Presence and serialize on the outside.
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2024-05-14 14:44:49 +00:00
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async fn muc_presence(&mut self, name: &Name) -> Result<(Presence<XUser>)> {
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let a = self.user_handle.join_room(RoomId::from(name.0.clone())?).await?;
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// TODO handle bans
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let response = Presence {
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to: Some(Jid {
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name: Some(self.user.xmpp_name.clone()),
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server: Server(self.hostname.clone()),
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resource: Some(self.user.xmpp_resource.clone()),
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}),
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from: Some(Jid {
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name: Some(name.clone()),
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server: Server(self.hostname_rooms.clone()),
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resource: Some(self.user.xmpp_muc_name.clone()),
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}),
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custom: vec![XUser],
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..Default::default()
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};
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Ok(response)
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}
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}
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// todo: set up so that the user has been previously joined.
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// todo: first call to muc_presence is OK, next one is OK too.
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#[cfg(test)]
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mod tests {
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use crate::testkit::{expect_user_authenticated, TestServer};
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2024-05-10 21:50:34 +00:00
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use crate::Authenticated;
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use anyhow::Result;
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use lavina_core::player::PlayerId;
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use proto_xmpp::bind::{Jid, Name, Resource, Server};
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use proto_xmpp::client::Presence;
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use proto_xmpp::muc::XUser;
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#[tokio::test]
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async fn test_muc_joining() -> Result<()> {
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let server = TestServer::start().await.unwrap();
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2024-05-13 14:32:45 +00:00
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server.core.create_player(&PlayerId::from("tester")?).await?;
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let player_id = PlayerId::from("tester").unwrap();
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let user = Authenticated {
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player_id,
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xmpp_name: Name("tester".into()),
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xmpp_resource: Resource("tester".into()),
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xmpp_muc_name: Resource("tester".into()),
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};
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let mut player_conn = server.core.connect_to_player(&user.player_id).await;
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let mut conn = expect_user_authenticated(&server, &user, &mut player_conn).await.unwrap();
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let response = conn.muc_presence(&user.xmpp_name).await.unwrap();
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let expected = Presence {
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to: Some(Jid {
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name: Some(conn.user.xmpp_name.clone()),
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server: Server(conn.hostname.clone()),
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resource: Some(conn.user.xmpp_resource.clone()),
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}),
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from: Some(Jid {
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name: Some(user.xmpp_name.clone()),
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server: Server(conn.hostname_rooms.clone()),
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resource: Some(conn.user.xmpp_muc_name.clone()),
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}),
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custom: vec![XUser],
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..Default::default()
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};
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assert_eq!(expected, response);
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server.shutdown().await.unwrap();
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Ok(())
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}
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// Test that joining a room second time after a server restart,
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// i.e. in-memory cache of memberships is cleaned, does not cause any issues.
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#[tokio::test]
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async fn test_muc_joining_twice() -> Result<()> {
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let server = TestServer::start().await.unwrap();
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2024-05-13 14:32:45 +00:00
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server.core.create_player(&PlayerId::from("tester")?).await?;
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2024-05-10 13:35:34 +00:00
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let player_id = PlayerId::from("tester").unwrap();
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let user = Authenticated {
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player_id,
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xmpp_name: Name("tester".into()),
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xmpp_resource: Resource("tester".into()),
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xmpp_muc_name: Resource("tester".into()),
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};
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let mut player_conn = server.core.connect_to_player(&user.player_id).await;
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let mut conn = expect_user_authenticated(&server, &user, &mut player_conn).await.unwrap();
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let response = conn.muc_presence(&user.xmpp_name).await.unwrap();
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let expected = Presence {
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to: Some(Jid {
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name: Some(conn.user.xmpp_name.clone()),
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server: Server(conn.hostname.clone()),
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resource: Some(conn.user.xmpp_resource.clone()),
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}),
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from: Some(Jid {
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name: Some(user.xmpp_name.clone()),
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server: Server(conn.hostname_rooms.clone()),
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resource: Some(conn.user.xmpp_muc_name.clone()),
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}),
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custom: vec![XUser],
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..Default::default()
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};
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assert_eq!(expected, response);
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drop(conn);
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let server = server.reboot().await.unwrap();
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2024-05-13 14:32:45 +00:00
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let mut player_conn = server.core.connect_to_player(&user.player_id).await;
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2024-05-10 13:35:34 +00:00
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let mut conn = expect_user_authenticated(&server, &user, &mut player_conn).await.unwrap();
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let response = conn.muc_presence(&user.xmpp_name).await.unwrap();
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assert_eq!(expected, response);
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server.shutdown().await.unwrap();
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2024-05-13 14:32:45 +00:00
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Ok(())
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2023-10-13 20:09:08 +00:00
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}
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}
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