lavina/crates/lavina-core/src/dialog.rs

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//! Domain of dialogs conversations between two participants.
//!
//! Dialogs are different from rooms in that they are always between two participants.
//! There are no admins or other roles in dialogs, both participants have equal rights.
use std::collections::HashMap;
use std::sync::Arc;
use chrono::{DateTime, Utc};
use tokio::sync::RwLock as AsyncRwLock;
use crate::player::{PlayerId, PlayerRegistry, Updates};
use crate::prelude::*;
use crate::repo::Storage;
/// Id of a conversation between two players.
///
/// Dialogs are identified by the pair of participants' ids. The order of ids does not matter.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct DialogId(PlayerId, PlayerId);
impl DialogId {
pub fn new(a: PlayerId, b: PlayerId) -> DialogId {
if a.as_inner() < b.as_inner() {
DialogId(a, b)
} else {
DialogId(b, a)
}
}
pub fn as_inner(&self) -> (&PlayerId, &PlayerId) {
(&self.0, &self.1)
}
pub fn into_inner(self) -> (PlayerId, PlayerId) {
(self.0, self.1)
}
}
struct Dialog {
storage_id: u32,
player_storage_id_1: u32,
player_storage_id_2: u32,
message_count: u32,
}
struct DialogRegistryInner {
dialogs: HashMap<DialogId, AsyncRwLock<Dialog>>,
players: Option<PlayerRegistry>,
storage: Storage,
}
#[derive(Clone)]
pub struct DialogRegistry(Arc<AsyncRwLock<DialogRegistryInner>>);
impl DialogRegistry {
pub async fn send_message(
&self,
from: PlayerId,
to: PlayerId,
body: Str,
created_at: &DateTime<Utc>,
) -> Result<()> {
let mut guard = self.0.read().await;
let id = DialogId::new(from.clone(), to.clone());
let dialog = guard.dialogs.get(&id);
if let Some(d) = dialog {
let mut d = d.write().await;
guard
.storage
.insert_dialog_message(d.storage_id, d.message_count, from.as_inner(), &body, created_at)
.await?;
d.message_count += 1;
} else {
drop(guard);
let mut guard2 = self.0.write().await;
// double check in case concurrent access has loaded this dialog
if let Some(d) = guard2.dialogs.get(&id) {
let mut d = d.write().await;
guard2
.storage
.insert_dialog_message(d.storage_id, d.message_count, from.as_inner(), &body, created_at)
.await?;
d.message_count += 1;
} else {
let (p1, p2) = id.as_inner();
tracing::info!("Dialog {id:?} not found locally, trying to load from storage");
let stored_dialog = match guard2.storage.retrieve_dialog(p1.as_inner(), p2.as_inner()).await? {
Some(t) => t,
None => {
tracing::info!("Dialog {id:?} does not exist, creating a new one in storage");
guard2.storage.initialize_dialog(p1.as_inner(), p2.as_inner(), created_at).await?
}
};
tracing::info!("Dialog {id:?} loaded");
guard2
.storage
.insert_dialog_message(
stored_dialog.id,
stored_dialog.message_count,
from.as_inner(),
&body,
created_at,
)
.await?;
let dialog = Dialog {
storage_id: stored_dialog.id,
player_storage_id_1: stored_dialog.participant_1,
player_storage_id_2: stored_dialog.participant_2,
message_count: stored_dialog.message_count + 1,
};
guard2.dialogs.insert(id.clone(), AsyncRwLock::new(dialog));
}
guard = guard2.downgrade();
}
// TODO send message to the other player and persist it
let Some(players) = &guard.players else {
tracing::error!("No player registry present");
return Ok(());
};
let Some(player) = players.get_player(&to).await else {
tracing::debug!("Player {to:?} not active, not sending message");
return Ok(());
};
let update = Updates::NewDialogMessage {
sender: from.clone(),
receiver: to.clone(),
body: body.clone(),
created_at: created_at.clone(),
};
player.update(update).await;
return Ok(());
}
}
impl DialogRegistry {
pub fn new(storage: Storage) -> DialogRegistry {
DialogRegistry(Arc::new(AsyncRwLock::new(DialogRegistryInner {
dialogs: HashMap::new(),
players: None,
storage,
})))
}
pub async fn set_players(&self, players: PlayerRegistry) {
let mut guard = self.0.write().await;
guard.players = Some(players);
}
pub async fn unset_players(&self) {
let mut guard = self.0.write().await;
guard.players = None;
}
pub fn shutdown(self) -> Result<()> {
let res = match Arc::try_unwrap(self.0) {
Ok(e) => e,
Err(_) => return Err(fail("failed to acquire dialogs ownership on shutdown")),
};
let res = res.into_inner();
drop(res);
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_dialog_id_new() {
let a = PlayerId::from("a").unwrap();
let b = PlayerId::from("b").unwrap();
let id1 = DialogId::new(a.clone(), b.clone());
let id2 = DialogId::new(a.clone(), b.clone());
// Dialog ids are invariant with respect to the order of participants
assert_eq!(id1, id2);
assert_eq!(id1.as_inner(), (&a, &b));
assert_eq!(id2.as_inner(), (&a, &b));
}
}