stop player fibers on shutdown
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5c07c8368d
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@ -261,6 +261,19 @@ impl PlayerRegistry {
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let player_handle = self.get_or_create_player(id).await;
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player_handle.subscribe().await
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}
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pub async fn shutdown_all(&mut self) -> Result<()> {
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let mut inner = self.0.write().unwrap();
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let mut players = HashMap::new();
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std::mem::swap(&mut players, &mut inner.players);
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for (i, (k, j)) in inner.players.drain() {
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drop(k);
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j.await?;
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log::debug!("Player stopped #{i:?}")
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}
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log::debug!("All players stopped");
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Ok(())
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}
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}
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/// The player registry state representation.
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@ -337,6 +350,7 @@ impl Player {
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PlayerCommand::Cmd(cmd, connection_id) => self.handle_cmd(cmd, connection_id).await,
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}
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}
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log::debug!("Shutting down player actor #{:?}", self.player_id);
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self
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}
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@ -54,7 +54,7 @@ async fn main() -> Result<()> {
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let mut metrics = MetricsRegistry::new();
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let storage = Storage::open(storage_config).await?;
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let rooms = RoomRegistry::new(&mut metrics, storage.clone())?;
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let players = PlayerRegistry::empty(rooms.clone(), &mut metrics)?;
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let mut players = PlayerRegistry::empty(rooms.clone(), &mut metrics)?;
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let telemetry_terminator =
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util::telemetry::launch(telemetry_config, metrics.clone(), rooms.clone()).await?;
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let irc = projections::irc::launch(irc_config, players.clone(), rooms.clone(), metrics.clone(), storage.clone()).await?;
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@ -67,6 +67,7 @@ async fn main() -> Result<()> {
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xmpp.terminate().await?;
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irc.terminate().await?;
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telemetry_terminator.terminate().await?;
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players.shutdown_all().await?;
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drop(players);
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drop(rooms);
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storage.close().await?;
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