forked from lavina/lavina
basic dialog implementation with irc and xmpp support (#53)
Reviewed-on: lavina/lavina#53
This commit is contained in:
parent
d805061d5b
commit
799da8366c
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@ -1775,6 +1775,7 @@ dependencies = [
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"atoi",
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"byteorder",
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"bytes",
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"chrono",
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"crc",
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"crossbeam-queue",
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"either",
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@ -1833,6 +1834,7 @@ dependencies = [
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"sha2",
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"sqlx-core",
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"sqlx-mysql",
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"sqlx-postgres",
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"sqlx-sqlite",
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"syn 1.0.109",
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"tempfile",
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@ -1850,6 +1852,7 @@ dependencies = [
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"bitflags 2.5.0",
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"byteorder",
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"bytes",
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"chrono",
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"crc",
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"digest",
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"dotenvy",
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@ -1891,6 +1894,7 @@ dependencies = [
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"base64 0.21.7",
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"bitflags 2.5.0",
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"byteorder",
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"chrono",
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"crc",
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"dotenvy",
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"etcetera",
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@ -1926,6 +1930,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b244ef0a8414da0bed4bb1910426e890b19e5e9bccc27ada6b797d05c55ae0aa"
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dependencies = [
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"atoi",
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"chrono",
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"flume",
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"futures-channel",
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"futures-core",
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@ -5,7 +5,7 @@ version.workspace = true
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[dependencies]
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anyhow.workspace = true
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sqlx = { version = "0.7.4", features = ["sqlite", "migrate"] }
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sqlx = { version = "0.7.4", features = ["sqlite", "migrate", "chrono"] }
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serde.workspace = true
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tokio.workspace = true
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tracing.workspace = true
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@ -0,0 +1,17 @@
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create table dialogs(
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id integer primary key autoincrement not null,
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participant_1 integer not null,
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participant_2 integer not null,
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created_at timestamp not null,
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message_count integer not null default 0,
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unique (participant_1, participant_2)
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);
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create table dialog_messages(
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dialog_id integer not null,
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id integer not null, -- unique per dialog, sequential in one dialog
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author_id integer not null,
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content string not null,
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created_at timestamp not null,
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primary key (dialog_id, id)
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);
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@ -0,0 +1,150 @@
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//! Domain of dialogs – conversations between two participants.
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//!
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//! Dialogs are different from rooms in that they are always between two participants.
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//! There are no admins or other roles in dialogs, both participants have equal rights.
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use std::collections::HashMap;
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use std::sync::Arc;
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use chrono::{DateTime, Utc};
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use tokio::sync::RwLock as AsyncRwLock;
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use crate::player::{PlayerId, PlayerRegistry, Updates};
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use crate::prelude::*;
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use crate::repo::Storage;
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/// Id of a conversation between two players.
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///
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/// Dialogs are identified by the pair of participants' ids. The order of ids does not matter.
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct DialogId(PlayerId, PlayerId);
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impl DialogId {
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pub fn new(a: PlayerId, b: PlayerId) -> DialogId {
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if a.as_inner() < b.as_inner() {
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DialogId(a, b)
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} else {
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DialogId(b, a)
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}
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}
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pub fn as_inner(&self) -> (&PlayerId, &PlayerId) {
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(&self.0, &self.1)
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}
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pub fn into_inner(self) -> (PlayerId, PlayerId) {
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(self.0, self.1)
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}
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}
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struct Dialog {
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storage_id: u32,
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player_storage_id_1: u32,
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player_storage_id_2: u32,
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message_count: u32,
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}
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struct DialogRegistryInner {
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dialogs: HashMap<DialogId, AsyncRwLock<Dialog>>,
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players: Option<PlayerRegistry>,
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storage: Storage,
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}
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#[derive(Clone)]
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pub struct DialogRegistry(Arc<AsyncRwLock<DialogRegistryInner>>);
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impl DialogRegistry {
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pub async fn send_message(
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&self,
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from: PlayerId,
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to: PlayerId,
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body: Str,
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created_at: &DateTime<Utc>,
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) -> Result<()> {
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let mut guard = self.0.read().await;
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let id = DialogId::new(from.clone(), to.clone());
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let dialog = guard.dialogs.get(&id);
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if let Some(d) = dialog {
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let mut d = d.write().await;
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guard.storage.increment_dialog_message_count(d.storage_id).await?;
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d.message_count += 1;
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} else {
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drop(guard);
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let mut guard2 = self.0.write().await;
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// double check in case concurrent access has loaded this dialog
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if let Some(d) = guard2.dialogs.get(&id) {
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let mut d = d.write().await;
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guard2.storage.increment_dialog_message_count(d.storage_id).await?;
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d.message_count += 1;
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} else {
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let (p1, p2) = id.as_inner();
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tracing::info!("Dialog {id:?} not found locally, trying to load from storage");
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let stored_dialog = match guard2.storage.retrieve_dialog(p1.as_inner(), p2.as_inner()).await? {
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Some(t) => t,
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None => {
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tracing::info!("Dialog {id:?} does not exist, creating a new one in storage");
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guard2.storage.initialize_dialog(p1.as_inner(), p2.as_inner(), created_at).await?
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}
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};
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tracing::info!("Dialog {id:?} loaded");
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guard2.storage.increment_dialog_message_count(stored_dialog.id).await?;
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let dialog = Dialog {
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storage_id: stored_dialog.id,
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player_storage_id_1: stored_dialog.participant_1,
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player_storage_id_2: stored_dialog.participant_2,
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message_count: stored_dialog.message_count + 1,
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};
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guard2.dialogs.insert(id.clone(), AsyncRwLock::new(dialog));
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}
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guard = guard2.downgrade();
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}
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// TODO send message to the other player and persist it
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let Some(players) = &guard.players else {
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tracing::error!("No player registry present");
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return Ok(());
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};
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let Some(player) = players.get_player(&to).await else {
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tracing::debug!("Player {to:?} not active, not sending message");
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return Ok(());
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};
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let update = Updates::NewDialogMessage {
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sender: from.clone(),
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receiver: to.clone(),
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body: body.clone(),
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created_at: created_at.clone(),
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};
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player.update(update).await;
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return Ok(());
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}
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}
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impl DialogRegistry {
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pub fn new(storage: Storage) -> DialogRegistry {
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DialogRegistry(Arc::new(AsyncRwLock::new(DialogRegistryInner {
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dialogs: HashMap::new(),
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players: None,
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storage,
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})))
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}
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pub async fn set_players(&self, players: PlayerRegistry) {
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let mut guard = self.0.write().await;
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guard.players = Some(players);
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_dialog_id_new() {
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let a = PlayerId::from("a").unwrap();
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let b = PlayerId::from("b").unwrap();
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let id1 = DialogId::new(a.clone(), b.clone());
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let id2 = DialogId::new(a.clone(), b.clone());
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// Dialog ids are invariant with respect to the order of participants
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assert_eq!(id1, id2);
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assert_eq!(id1.as_inner(), (&a, &b));
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assert_eq!(id2.as_inner(), (&a, &b));
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}
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}
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@ -2,11 +2,13 @@
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use anyhow::Result;
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use prometheus::Registry as MetricsRegistry;
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use crate::dialog::DialogRegistry;
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use crate::player::PlayerRegistry;
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use crate::repo::Storage;
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use crate::room::RoomRegistry;
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pub mod auth;
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pub mod dialog;
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pub mod player;
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pub mod prelude;
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pub mod repo;
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@ -19,14 +21,21 @@ mod table;
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pub struct LavinaCore {
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pub players: PlayerRegistry,
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pub rooms: RoomRegistry,
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pub dialogs: DialogRegistry,
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}
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impl LavinaCore {
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pub async fn new(mut metrics: MetricsRegistry, storage: Storage) -> Result<LavinaCore> {
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// TODO shutdown all services in reverse order on error
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let rooms = RoomRegistry::new(&mut metrics, storage.clone())?;
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let players = PlayerRegistry::empty(rooms.clone(), storage.clone(), &mut metrics)?;
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Ok(LavinaCore { players, rooms })
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let dialogs = DialogRegistry::new(storage.clone());
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let players = PlayerRegistry::empty(rooms.clone(), dialogs.clone(), storage.clone(), &mut metrics)?;
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dialogs.set_players(players.clone()).await;
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Ok(LavinaCore {
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players,
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rooms,
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dialogs,
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})
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}
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pub async fn shutdown(mut self) -> Result<()> {
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@ -16,6 +16,7 @@ use serde::Serialize;
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use tokio::sync::mpsc::{channel, Receiver, Sender};
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use tokio::sync::RwLock;
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use crate::dialog::DialogRegistry;
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use crate::prelude::*;
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use crate::repo::Storage;
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use crate::room::{RoomHandle, RoomId, RoomInfo, RoomRegistry};
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@ -104,6 +105,18 @@ impl PlayerConnection {
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self.player_handle.send(ActorCommand::ClientCommand(cmd, self.connection_id.clone())).await;
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Ok(deferred.await?)
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}
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/// Handler in [Player::send_dialog_message].
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pub async fn send_dialog_message(&self, recipient: PlayerId, body: Str) -> Result<()> {
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let (promise, deferred) = oneshot();
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let cmd = ClientCommand::SendDialogMessage {
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recipient,
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body,
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promise,
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};
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self.player_handle.send(ActorCommand::ClientCommand(cmd, self.connection_id.clone())).await;
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Ok(deferred.await?)
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}
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}
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/// Handle to a player actor.
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@ -174,6 +187,11 @@ pub enum ClientCommand {
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GetRooms {
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promise: Promise<Vec<RoomInfo>>,
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},
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SendDialogMessage {
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recipient: PlayerId,
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body: Str,
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promise: Promise<()>,
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},
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}
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pub enum JoinResult {
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@ -210,6 +228,12 @@ pub enum Updates {
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},
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/// The player was banned from the room and left it immediately.
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BannedFrom(RoomId),
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NewDialogMessage {
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sender: PlayerId,
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receiver: PlayerId,
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body: Str,
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created_at: DateTime<Utc>,
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},
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}
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/// Handle to a player registry — a shared data structure containing information about players.
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@ -218,6 +242,7 @@ pub struct PlayerRegistry(Arc<RwLock<PlayerRegistryInner>>);
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impl PlayerRegistry {
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pub fn empty(
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room_registry: RoomRegistry,
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dialogs: DialogRegistry,
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storage: Storage,
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metrics: &mut MetricsRegistry,
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) -> Result<PlayerRegistry> {
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@ -225,6 +250,7 @@ impl PlayerRegistry {
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metrics.register(Box::new(metric_active_players.clone()))?;
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let inner = PlayerRegistryInner {
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room_registry,
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dialogs,
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storage,
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players: HashMap::new(),
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metric_active_players,
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@ -232,12 +258,23 @@ impl PlayerRegistry {
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Ok(PlayerRegistry(Arc::new(RwLock::new(inner))))
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}
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pub async fn get_player(&self, id: &PlayerId) -> Option<PlayerHandle> {
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let inner = self.0.read().await;
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inner.players.get(id).map(|(handle, _)| handle.clone())
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}
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pub async fn get_or_launch_player(&mut self, id: &PlayerId) -> PlayerHandle {
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let mut inner = self.0.write().await;
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if let Some((handle, _)) = inner.players.get(id) {
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handle.clone()
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} else {
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let (handle, fiber) = Player::launch(id.clone(), inner.room_registry.clone(), inner.storage.clone()).await;
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let (handle, fiber) = Player::launch(
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id.clone(),
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inner.room_registry.clone(),
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inner.dialogs.clone(),
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inner.storage.clone(),
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)
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.await;
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inner.players.insert(id.clone(), (handle.clone(), fiber));
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inner.metric_active_players.inc();
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handle
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|
@ -265,6 +302,7 @@ impl PlayerRegistry {
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/// The player registry state representation.
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struct PlayerRegistryInner {
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room_registry: RoomRegistry,
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dialogs: DialogRegistry,
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storage: Storage,
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/// Active player actors.
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players: HashMap<PlayerId, (PlayerHandle, JoinHandle<Player>)>,
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|
@ -281,10 +319,16 @@ struct Player {
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rx: Receiver<ActorCommand>,
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handle: PlayerHandle,
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rooms: RoomRegistry,
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dialogs: DialogRegistry,
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storage: Storage,
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}
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impl Player {
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async fn launch(player_id: PlayerId, rooms: RoomRegistry, storage: Storage) -> (PlayerHandle, JoinHandle<Player>) {
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async fn launch(
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player_id: PlayerId,
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rooms: RoomRegistry,
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dialogs: DialogRegistry,
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storage: Storage,
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) -> (PlayerHandle, JoinHandle<Player>) {
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let (tx, rx) = channel(32);
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let handle = PlayerHandle { tx };
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let handle_clone = handle.clone();
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|
@ -301,6 +345,7 @@ impl Player {
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rx,
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handle,
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rooms,
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dialogs,
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storage,
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};
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let fiber = tokio::task::spawn(player.main_loop());
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|
@ -340,7 +385,7 @@ impl Player {
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/// Handle an incoming update by changing the internal state and broadcasting it to all connections if necessary.
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async fn handle_update(&mut self, update: Updates) {
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log::info!(
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log::debug!(
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"Player received an update, broadcasting to {} connections",
|
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self.connections.len()
|
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);
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|
@ -389,6 +434,14 @@ impl Player {
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let result = self.get_rooms().await;
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let _ = promise.send(result);
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}
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ClientCommand::SendDialogMessage {
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recipient,
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body,
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promise,
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} => {
|
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self.send_dialog_message(connection_id, recipient, body).await;
|
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let _ = promise.send(());
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}
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}
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}
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|
@ -467,6 +520,18 @@ impl Player {
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response
|
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}
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async fn send_dialog_message(&self, connection_id: ConnectionId, recipient: PlayerId, body: Str) {
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let created_at = chrono::Utc::now();
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self.dialogs.send_message(self.player_id.clone(), recipient.clone(), body.clone(), &created_at).await.unwrap();
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let update = Updates::NewDialogMessage {
|
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sender: self.player_id.clone(),
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receiver: recipient.clone(),
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body,
|
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created_at,
|
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};
|
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self.broadcast_update(update, connection_id).await;
|
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}
|
||||
|
||||
/// Broadcasts an update to all connections except the one with the given id.
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///
|
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/// This is called after handling a client command.
|
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|
|
|
@ -0,0 +1,68 @@
|
|||
use anyhow::Result;
|
||||
use chrono::{DateTime, Utc};
|
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use sqlx::FromRow;
|
||||
|
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use crate::repo::Storage;
|
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|
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impl Storage {
|
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pub async fn retrieve_dialog(&self, participant_1: &str, participant_2: &str) -> Result<Option<StoredDialog>> {
|
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let mut executor = self.conn.lock().await;
|
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let res = sqlx::query_as(
|
||||
"select r.id, r.participant_1, r.participant_2, r.message_count
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from dialogs r join users u1 on r.participant_1 = u1.id join users u2 on r.participant_2 = u2.id
|
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where u1.name = ? and u2.name = ?;",
|
||||
)
|
||||
.bind(participant_1)
|
||||
.bind(participant_2)
|
||||
.fetch_optional(&mut *executor)
|
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.await?;
|
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|
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Ok(res)
|
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}
|
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|
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pub async fn increment_dialog_message_count(&self, storage_id: u32) -> Result<()> {
|
||||
let mut executor = self.conn.lock().await;
|
||||
sqlx::query(
|
||||
"update rooms set message_count = message_count + 1
|
||||
where id = ?;",
|
||||
)
|
||||
.bind(storage_id)
|
||||
.execute(&mut *executor)
|
||||
.await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn initialize_dialog(
|
||||
&self,
|
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participant_1: &str,
|
||||
participant_2: &str,
|
||||
created_at: &DateTime<Utc>,
|
||||
) -> Result<StoredDialog> {
|
||||
let mut executor = self.conn.lock().await;
|
||||
let res: StoredDialog = sqlx::query_as(
|
||||
"insert into dialogs(participant_1, participant_2, created_at)
|
||||
values (
|
||||
(select id from users where name = ?),
|
||||
(select id from users where name = ?),
|
||||
?
|
||||
)
|
||||
returning id, participant_1, participant_2, message_count;",
|
||||
)
|
||||
.bind(participant_1)
|
||||
.bind(participant_2)
|
||||
.bind(&created_at)
|
||||
.fetch_one(&mut *executor)
|
||||
.await?;
|
||||
|
||||
Ok(res)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(FromRow)]
|
||||
pub struct StoredDialog {
|
||||
pub id: u32,
|
||||
pub participant_1: u32,
|
||||
pub participant_2: u32,
|
||||
pub message_count: u32,
|
||||
}
|
|
@ -12,6 +12,7 @@ use tokio::sync::Mutex;
|
|||
|
||||
use crate::prelude::*;
|
||||
|
||||
mod dialog;
|
||||
mod room;
|
||||
mod user;
|
||||
|
||||
|
|
|
@ -643,6 +643,32 @@ async fn handle_update(
|
|||
.await?;
|
||||
writer.flush().await?
|
||||
}
|
||||
Updates::NewDialogMessage {
|
||||
sender,
|
||||
receiver,
|
||||
body,
|
||||
created_at,
|
||||
} => {
|
||||
let mut tags = vec![];
|
||||
if user.enabled_capabilities.contains(Capabilities::ServerTime) {
|
||||
let tag = Tag {
|
||||
key: "time".into(),
|
||||
value: Some(created_at.to_rfc3339_opts(SecondsFormat::Millis, true).into()),
|
||||
};
|
||||
tags.push(tag);
|
||||
}
|
||||
ServerMessage {
|
||||
tags,
|
||||
sender: Some(sender.as_inner().clone()),
|
||||
body: ServerMessageBody::PrivateMessage {
|
||||
target: Recipient::Nick(receiver.as_inner().clone()),
|
||||
body: body.clone(),
|
||||
},
|
||||
}
|
||||
.write_async(writer)
|
||||
.await?;
|
||||
writer.flush().await?
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
@ -689,6 +715,10 @@ async fn handle_incoming_message(
|
|||
let room_id = RoomId::from(chan)?;
|
||||
user_handle.send_message(room_id, body).await?;
|
||||
}
|
||||
Recipient::Nick(nick) => {
|
||||
let receiver = PlayerId::from(nick)?;
|
||||
user_handle.send_dialog_message(receiver, body).await?;
|
||||
}
|
||||
_ => log::warn!("Unsupported target type"),
|
||||
},
|
||||
ClientMessage::Topic { chan, topic } => {
|
||||
|
|
|
@ -635,3 +635,63 @@ async fn server_time_capability() -> Result<()> {
|
|||
server.server.terminate().await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn scenario_two_players_dialog() -> Result<()> {
|
||||
let mut server = TestServer::start().await?;
|
||||
|
||||
// test scenario
|
||||
|
||||
server.storage.create_user("tester1").await?;
|
||||
server.storage.set_password("tester1", "password").await?;
|
||||
server.storage.create_user("tester2").await?;
|
||||
server.storage.set_password("tester2", "password").await?;
|
||||
|
||||
let mut stream1 = TcpStream::connect(server.server.addr).await?;
|
||||
let mut s1 = TestScope::new(&mut stream1);
|
||||
|
||||
let mut stream2 = TcpStream::connect(server.server.addr).await?;
|
||||
let mut s2 = TestScope::new(&mut stream2);
|
||||
|
||||
s1.send("CAP LS 302").await?;
|
||||
s1.send("NICK tester1").await?;
|
||||
s1.send("USER UserName 0 * :Real Name").await?;
|
||||
s1.expect_cap_ls().await?;
|
||||
s1.send("CAP REQ :sasl").await?;
|
||||
s1.expect(":testserver CAP tester1 ACK :sasl").await?;
|
||||
s1.send("AUTHENTICATE PLAIN").await?;
|
||||
s1.expect(":testserver AUTHENTICATE +").await?;
|
||||
s1.send("AUTHENTICATE dGVzdGVyMQB0ZXN0ZXIxAHBhc3N3b3Jk").await?; // base64-encoded 'tester1\x00tester1\x00password'
|
||||
s1.expect(":testserver 900 tester1 tester1 tester1 :You are now logged in as tester1").await?;
|
||||
s1.expect(":testserver 903 tester1 :SASL authentication successful").await?;
|
||||
s1.send("CAP END").await?;
|
||||
s1.expect_server_introduction("tester1").await?;
|
||||
s1.expect_nothing().await?;
|
||||
|
||||
s2.send("CAP LS 302").await?;
|
||||
s2.send("NICK tester2").await?;
|
||||
s2.send("USER UserName 0 * :Real Name").await?;
|
||||
s2.expect_cap_ls().await?;
|
||||
s2.send("CAP REQ :sasl").await?;
|
||||
s2.expect(":testserver CAP tester2 ACK :sasl").await?;
|
||||
s2.send("AUTHENTICATE PLAIN").await?;
|
||||
s2.expect(":testserver AUTHENTICATE +").await?;
|
||||
s2.send("AUTHENTICATE dGVzdGVyMgB0ZXN0ZXIyAHBhc3N3b3Jk").await?; // base64-encoded 'tester2\x00tester2\x00password'
|
||||
s2.expect(":testserver 900 tester2 tester2 tester2 :You are now logged in as tester2").await?;
|
||||
s2.expect(":testserver 903 tester2 :SASL authentication successful").await?;
|
||||
s2.send("CAP END").await?;
|
||||
s2.expect_server_introduction("tester2").await?;
|
||||
s2.expect_nothing().await?;
|
||||
|
||||
s1.send("PRIVMSG tester2 :Henlo! How are you?").await?;
|
||||
s1.expect_nothing().await?;
|
||||
s2.expect(":tester1 PRIVMSG tester2 :Henlo! How are you?").await?;
|
||||
s2.expect_nothing().await?;
|
||||
|
||||
s2.send("PRIVMSG tester1 good").await?;
|
||||
s2.expect_nothing().await?;
|
||||
s1.expect(":tester2 PRIVMSG tester1 :good").await?;
|
||||
s1.expect_nothing().await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//! Handling of all client2server message stanzas
|
||||
|
||||
use lavina_core::player::PlayerId;
|
||||
use quick_xml::events::Event;
|
||||
|
||||
use lavina_core::prelude::*;
|
||||
|
@ -40,6 +41,9 @@ impl<'a> XmppConnection<'a> {
|
|||
}
|
||||
.serialize(output);
|
||||
Ok(())
|
||||
} else if server.0.as_ref() == &*self.hostname && m.r#type == MessageType::Chat {
|
||||
self.user_handle.send_dialog_message(PlayerId::from(name.0.clone())?, m.body.clone()).await?;
|
||||
Ok(())
|
||||
} else {
|
||||
todo!()
|
||||
}
|
||||
|
|
|
@ -39,6 +39,34 @@ impl<'a> XmppConnection<'a> {
|
|||
}
|
||||
.serialize(output);
|
||||
}
|
||||
Updates::NewDialogMessage {
|
||||
sender,
|
||||
receiver,
|
||||
body,
|
||||
created_at: _,
|
||||
} => {
|
||||
if receiver == self.user.player_id {
|
||||
Message::<()> {
|
||||
to: Some(Jid {
|
||||
name: Some(self.user.xmpp_name.clone()),
|
||||
server: Server(self.hostname.clone()),
|
||||
resource: Some(self.user.xmpp_resource.clone()),
|
||||
}),
|
||||
from: Some(Jid {
|
||||
name: Some(Name(sender.as_inner().clone())),
|
||||
server: Server(self.hostname.clone()),
|
||||
resource: Some(Resource(sender.into_inner())),
|
||||
}),
|
||||
id: None,
|
||||
r#type: MessageType::Chat,
|
||||
lang: None,
|
||||
subject: None,
|
||||
body: body.into(),
|
||||
custom: vec![],
|
||||
}
|
||||
.serialize(output);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
Ok(())
|
||||
|
|
Loading…
Reference in New Issue