Implement zip bundle as an after-build msbuild target, keep versions in sync
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@ -485,6 +485,7 @@ $RECYCLE.BIN/
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# Override *.user rule for templates
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# Override *.user rule for templates
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!*.template.props.user
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!*.template.props.user
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!*.template.just.user
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riderModule.iml
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riderModule.iml
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dist/
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dist/
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@ -0,0 +1,28 @@
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import? 'MuzikaGromche.just.user'
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build: build-debug build-release
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build-release:
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dotnet build --configuration Release
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build-debug:
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dotnet build --configuration Debug
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clean:
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rm -rf dist MuzikaGromche/bin MuzikaGromche/obj
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plugin_dir := "$HOME/.config/r2modmanPlus-local/LethalCompany/profiles" / imperium_profile / "BepInEx/plugins/Oflor-MuzikaGromche/"
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install-imperium:
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rm -rf "{{ plugin_dir }}"
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mkdir "{{ plugin_dir }}"
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unzip -q dist/MuzikaGromche-Debug.zip -d "{{ plugin_dir }}"
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run-imperium:
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DRI_PRIME=1 steam -applaunch 1966720 --doorstop-enable true --doorstop-target "Z:$HOME/.config/r2modmanPlus-local/LethalCompany/profiles/{{ imperium_profile }}/BepInEx/core/BepInEx.Preloader.dll" --r2profile "{{ imperium_profile }}"
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bump version_number:
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[[ "v{{ version_number }}" =~ ^v[0-9]+\.[0-9]+\.[0-9]+$ ]] || (echo "Invalid version format" && exit 1)
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jq --indent 4 --arg v "{{ version_number }}" '.version_number = $v' < manifest.json > manifest.json.copy
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mv manifest.json.copy manifest.json
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sed -i 's/<Version>.*<\/Version>/<Version>{{ version_number }}<\/Version>/' MuzikaGromche/MuzikaGromche.csproj
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@ -0,0 +1,3 @@
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# Copy me to MuzikaGromche.just.user and adjust tasks to your workflow
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imperium_profile := "Muzika Gromche with Imperium"
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<TargetFramework>netstandard2.1</TargetFramework>
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<AssemblyName>MuzikaGromche</AssemblyName>
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<AssemblyName>MuzikaGromche</AssemblyName>
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<Description>Opa che tut u nas</Description>
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<Description>Opa che tut u nas</Description>
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<Version>1.0.0</Version>
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<Version>13.37.6</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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</PropertyGroup>
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@ -32,4 +32,39 @@
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/>
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/>
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</ItemGroup>
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</ItemGroup>
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<Target Name="Bundle" AfterTargets="Build">
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<PropertyGroup>
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<DistDir>$(TargetDir)MuzikaGromche\</DistDir>
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<ZipBundle>$(TargetDir)MuzikaGromche-$(Configuration).zip</ZipBundle>
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</PropertyGroup>
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<ItemGroup>
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<PackagedResources Include="$(SolutionDir)README.md" />
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<PackagedResources Include="$(SolutionDir)icon.png" />
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<PackagedResources Include="$(SolutionDir)manifest.json" />
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<PackagedResources Include="$(TargetDir)MuzikaGromche.dll" />
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</ItemGroup>
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<ItemGroup>
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<AudioFiles Include="$(SolutionDir)Assets\*.mp3" />
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<AudioFiles Include="$(SolutionDir)Assets\*.ogg" />
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<AudioFiles Include="$(SolutionDir)Assets\*.wav" />
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</ItemGroup>
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<RemoveDir Directories="$(DistDir)" />
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<Copy
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SourceFiles="@(AudioFiles);@(PackagedResources)"
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DestinationFolder="$(DistDir)"
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/>
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<ZipDirectory
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SourceDirectory="$(DistDir)"
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DestinationFile="$(TargetDir)MuzikaGromche-$(Configuration).zip"
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Overwrite="true"
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/>
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<Copy
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SourceFiles="$(ZipBundle)"
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DestinationFolder="$(SolutionDir)dist\"
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/>
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</Target>
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</Project>
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</Project>
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