Clean up whitespace
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				|  | @ -53,13 +53,13 @@ | ||||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath> |             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath> | ||||||
|         </Reference> |         </Reference> | ||||||
|         <Reference Include="Unity.TextMeshPro" Publicize="true" Private="False"> |         <Reference Include="Unity.TextMeshPro" Publicize="true" Private="False"> | ||||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath>  |             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath> | ||||||
|         </Reference> |         </Reference> | ||||||
|         <Reference Include="UnityEngine.UI" Publicize="true" Private="False"> |         <Reference Include="UnityEngine.UI" Publicize="true" Private="False"> | ||||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath>  |             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath> | ||||||
|         </Reference> |         </Reference> | ||||||
|         <Reference Include="Unity.RenderPipelines.Core.Runtime" Publicize="true" Private="False"> |         <Reference Include="Unity.RenderPipelines.Core.Runtime" Publicize="true" Private="False"> | ||||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath>  |             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath> | ||||||
|         </Reference> |         </Reference> | ||||||
|     </ItemGroup> |     </ItemGroup> | ||||||
| 
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|  |  | ||||||
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