Clean up whitespace
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				|  | @ -53,13 +53,13 @@ | |||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath> | ||||
|         </Reference> | ||||
|         <Reference Include="Unity.TextMeshPro" Publicize="true" Private="False"> | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath>  | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath> | ||||
|         </Reference> | ||||
|         <Reference Include="UnityEngine.UI" Publicize="true" Private="False"> | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath>  | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath> | ||||
|         </Reference> | ||||
|         <Reference Include="Unity.RenderPipelines.Core.Runtime" Publicize="true" Private="False"> | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath>  | ||||
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath> | ||||
|         </Reference> | ||||
|     </ItemGroup> | ||||
| 
 | ||||
|  |  | |||
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