Remaster all tracks to target consistent loudness level of -14 LUFS
Add multiple intros for BeefLiver.
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							|  | @ -3,6 +3,10 @@ | ||||||
| ## MuzikaGromche 1337.9001.0 | ## MuzikaGromche 1337.9001.0 | ||||||
| 
 | 
 | ||||||
| - Updated netcode-patch to support Lethal Company v73. | - Updated netcode-patch to support Lethal Company v73. | ||||||
|  | - Remastered all the audio tracks to target a consistent loudness level which allows you hear your teammates. | ||||||
|  | - Remastered track Song2 to fix cut points. | ||||||
|  | - Shortened intro of track Peretasovka to match vanilla timings. | ||||||
|  | - Added multiple intro variants for BeefLiver. | ||||||
| 
 | 
 | ||||||
| ## MuzikaGromche 1337.420.9004 - Life Support Edition | ## MuzikaGromche 1337.420.9004 - Life Support Edition | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
							
								
								
									
										6
									
								
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							|  | @ -26,3 +26,9 @@ bump version_number: | ||||||
|     jq --indent 4 --arg v "{{ version_number }}" '.version_number = $v' < manifest.json > manifest.json.copy |     jq --indent 4 --arg v "{{ version_number }}" '.version_number = $v' < manifest.json > manifest.json.copy | ||||||
|     mv manifest.json.copy manifest.json |     mv manifest.json.copy manifest.json | ||||||
|     sed -i 's/<Version>.*<\/Version>/<Version>{{ version_number }}<\/Version>/' MuzikaGromche/MuzikaGromche.csproj |     sed -i 's/<Version>.*<\/Version>/<Version>{{ version_number }}<\/Version>/' MuzikaGromche/MuzikaGromche.csproj | ||||||
|  | 
 | ||||||
|  | ogg track_name: | ||||||
|  |     dotnet msbuild /t:wav2ogg /p:TrackName="{{ track_name }}" | ||||||
|  | 
 | ||||||
|  | ogg1 track_name: | ||||||
|  |     dotnet msbuild /t:wav2ogg1 /p:TrackName="{{ track_name }}" | ||||||
|  |  | ||||||
|  | @ -118,4 +118,11 @@ | ||||||
|         </ItemGroup> |         </ItemGroup> | ||||||
|         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" /> |         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" /> | ||||||
|     </Target> |     </Target> | ||||||
|  | 
 | ||||||
|  |     <Target Name="wav2ogg1"> | ||||||
|  |         <ItemGroup> | ||||||
|  |             <TrackNames Include="$(TrackName)" /> | ||||||
|  |         </ItemGroup> | ||||||
|  |         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" /> | ||||||
|  |     </Target> | ||||||
| </Project> | </Project> | ||||||
|  |  | ||||||
|  | @ -330,7 +330,7 @@ namespace MuzikaGromche | ||||||
|                 Name = "Peretasovka", |                 Name = "Peretasovka", | ||||||
|                 AudioType = AudioType.OGGVORBIS, |                 AudioType = AudioType.OGGVORBIS, | ||||||
|                 Language = Language.ENGLISH, |                 Language = Language.ENGLISH, | ||||||
|                 WindUpTimer = 59.07f, |                 WindUpTimer = 39.68f, | ||||||
|                 Bars = 8, |                 Bars = 8, | ||||||
|                 BeatsOffset = 0.3f, |                 BeatsOffset = 0.3f, | ||||||
|                 ColorTransitionIn = 0.4f, |                 ColorTransitionIn = 0.4f, | ||||||
|  | @ -366,7 +366,7 @@ namespace MuzikaGromche | ||||||
|                 Name = "Chereshnya", |                 Name = "Chereshnya", | ||||||
|                 AudioType = AudioType.OGGVORBIS, |                 AudioType = AudioType.OGGVORBIS, | ||||||
|                 Language = Language.RUSSIAN, |                 Language = Language.RUSSIAN, | ||||||
|                 WindUpTimer = 45.58f, |                 WindUpTimer = 45.48f, | ||||||
|                 Bars = 16, |                 Bars = 16, | ||||||
|                 BeatsOffset = 0.0f, |                 BeatsOffset = 0.0f, | ||||||
|                 ColorTransitionIn = 0.3f, |                 ColorTransitionIn = 0.3f, | ||||||
|  | @ -460,7 +460,7 @@ namespace MuzikaGromche | ||||||
|                 Name = "Kach", |                 Name = "Kach", | ||||||
|                 AudioType = AudioType.OGGVORBIS, |                 AudioType = AudioType.OGGVORBIS, | ||||||
|                 Language = Language.ENGLISH, |                 Language = Language.ENGLISH, | ||||||
|                 WindUpTimer = 48.30f, |                 WindUpTimer = 47.30f, | ||||||
|                 Bars = 12, |                 Bars = 12, | ||||||
|                 // let them overlap, such that there is an actual hard cut to the next color |                 // let them overlap, such that there is an actual hard cut to the next color | ||||||
|                 BeatsOffset = 0.4f, |                 BeatsOffset = 0.4f, | ||||||
|  | @ -480,11 +480,17 @@ namespace MuzikaGromche | ||||||
|                 Lyrics = [], |                 Lyrics = [], | ||||||
|                 GameOverText = "[DIDN'T PUMP IT: LOUDER]", |                 GameOverText = "[DIDN'T PUMP IT: LOUDER]", | ||||||
|             }, |             }, | ||||||
|             new SelectableAudioTrack |             new SelectableTracksGroup | ||||||
|             { |             { | ||||||
|                 Name = "BeefLiver", |                 Name = "BeefLiver", | ||||||
|                 AudioType = AudioType.OGGVORBIS, |  | ||||||
|                 Language = Language.ENGLISH, |                 Language = Language.ENGLISH, | ||||||
|  |                 Tracks = | ||||||
|  |                 [ | ||||||
|  |                     new CoreAudioTrack | ||||||
|  |                     { | ||||||
|  |                         Name = "BeefLiver1", | ||||||
|  |                         FileNameLoop = "BeefLiverLoop.ogg", | ||||||
|  |                         AudioType = AudioType.OGGVORBIS, | ||||||
|                         WindUpTimer = 39.35f, |                         WindUpTimer = 39.35f, | ||||||
|                         Bars = 12, |                         Bars = 12, | ||||||
|                         BeatsOffset = 0.2f, |                         BeatsOffset = 0.2f, | ||||||
|  | @ -501,6 +507,49 @@ namespace MuzikaGromche | ||||||
|                         FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], |                         FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], | ||||||
|                         Lyrics = [], |                         Lyrics = [], | ||||||
|                     }, |                     }, | ||||||
|  |                     new CoreAudioTrack | ||||||
|  |                     { | ||||||
|  |                         Name = "BeefLiver3", | ||||||
|  |                         FileNameLoop = "BeefLiverLoop.ogg", | ||||||
|  |                         AudioType = AudioType.OGGVORBIS, | ||||||
|  |                         WindUpTimer = 39.35f, | ||||||
|  |                         Bars = 12, | ||||||
|  |                         BeatsOffset = 0.2f, | ||||||
|  |                         ColorTransitionIn = 0.4f, | ||||||
|  |                         ColorTransitionOut = 0.4f, | ||||||
|  |                         ColorTransitionEasing = Easing.OutExpo, | ||||||
|  |                         Palette = Palette.Parse([ | ||||||
|  |                             "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||||
|  |                             "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||||
|  |                         ]), | ||||||
|  |                         LoopOffset = 0, | ||||||
|  |                         FadeOutBeat = -3, | ||||||
|  |                         FadeOutDuration = 3, | ||||||
|  |                         FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], | ||||||
|  |                         Lyrics = [], | ||||||
|  |                     }, | ||||||
|  |                     new CoreAudioTrack | ||||||
|  |                     { | ||||||
|  |                         Name = "BeefLiver4", | ||||||
|  |                         AudioType = AudioType.OGGVORBIS, | ||||||
|  |                         WindUpTimer = 31.68f, | ||||||
|  |                         Bars = 12, | ||||||
|  |                         BeatsOffset = 0.2f, | ||||||
|  |                         ColorTransitionIn = 0.4f, | ||||||
|  |                         ColorTransitionOut = 0.4f, | ||||||
|  |                         ColorTransitionEasing = Easing.OutExpo, | ||||||
|  |                         Palette = Palette.Parse([ | ||||||
|  |                             "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||||
|  |                             "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||||
|  |                         ]), | ||||||
|  |                         LoopOffset = 0, | ||||||
|  |                         FadeOutBeat = -3, | ||||||
|  |                         FadeOutDuration = 3, | ||||||
|  |                         FlickerLightsTimeSeries = [-32, -24, -4.5f, 44], | ||||||
|  |                         Lyrics = [], | ||||||
|  |                     }, | ||||||
|  |                 ], | ||||||
|  |             }, | ||||||
|             new SelectableTracksGroup |             new SelectableTracksGroup | ||||||
|             { |             { | ||||||
|                 Name = "Beha", |                 Name = "Beha", | ||||||
|  |  | ||||||
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