Remaster all tracks to target consistent loudness level of -14 LUFS
Add multiple intros for BeefLiver.
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							|  | @ -3,6 +3,10 @@ | |||
| ## MuzikaGromche 1337.9001.0 | ||||
| 
 | ||||
| - Updated netcode-patch to support Lethal Company v73. | ||||
| - Remastered all the audio tracks to target a consistent loudness level which allows you hear your teammates. | ||||
| - Remastered track Song2 to fix cut points. | ||||
| - Shortened intro of track Peretasovka to match vanilla timings. | ||||
| - Added multiple intro variants for BeefLiver. | ||||
| 
 | ||||
| ## MuzikaGromche 1337.420.9004 - Life Support Edition | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
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							|  | @ -26,3 +26,9 @@ bump version_number: | |||
|     jq --indent 4 --arg v "{{ version_number }}" '.version_number = $v' < manifest.json > manifest.json.copy | ||||
|     mv manifest.json.copy manifest.json | ||||
|     sed -i 's/<Version>.*<\/Version>/<Version>{{ version_number }}<\/Version>/' MuzikaGromche/MuzikaGromche.csproj | ||||
| 
 | ||||
| ogg track_name: | ||||
|     dotnet msbuild /t:wav2ogg /p:TrackName="{{ track_name }}" | ||||
| 
 | ||||
| ogg1 track_name: | ||||
|     dotnet msbuild /t:wav2ogg1 /p:TrackName="{{ track_name }}" | ||||
|  |  | |||
|  | @ -118,4 +118,11 @@ | |||
|         </ItemGroup> | ||||
|         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" /> | ||||
|     </Target> | ||||
| 
 | ||||
|     <Target Name="wav2ogg1"> | ||||
|         <ItemGroup> | ||||
|             <TrackNames Include="$(TrackName)" /> | ||||
|         </ItemGroup> | ||||
|         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" /> | ||||
|     </Target> | ||||
| </Project> | ||||
|  |  | |||
|  | @ -330,7 +330,7 @@ namespace MuzikaGromche | |||
|                 Name = "Peretasovka", | ||||
|                 AudioType = AudioType.OGGVORBIS, | ||||
|                 Language = Language.ENGLISH, | ||||
|                 WindUpTimer = 59.07f, | ||||
|                 WindUpTimer = 39.68f, | ||||
|                 Bars = 8, | ||||
|                 BeatsOffset = 0.3f, | ||||
|                 ColorTransitionIn = 0.4f, | ||||
|  | @ -366,7 +366,7 @@ namespace MuzikaGromche | |||
|                 Name = "Chereshnya", | ||||
|                 AudioType = AudioType.OGGVORBIS, | ||||
|                 Language = Language.RUSSIAN, | ||||
|                 WindUpTimer = 45.58f, | ||||
|                 WindUpTimer = 45.48f, | ||||
|                 Bars = 16, | ||||
|                 BeatsOffset = 0.0f, | ||||
|                 ColorTransitionIn = 0.3f, | ||||
|  | @ -460,7 +460,7 @@ namespace MuzikaGromche | |||
|                 Name = "Kach", | ||||
|                 AudioType = AudioType.OGGVORBIS, | ||||
|                 Language = Language.ENGLISH, | ||||
|                 WindUpTimer = 48.30f, | ||||
|                 WindUpTimer = 47.30f, | ||||
|                 Bars = 12, | ||||
|                 // let them overlap, such that there is an actual hard cut to the next color | ||||
|                 BeatsOffset = 0.4f, | ||||
|  | @ -480,26 +480,75 @@ namespace MuzikaGromche | |||
|                 Lyrics = [], | ||||
|                 GameOverText = "[DIDN'T PUMP IT: LOUDER]", | ||||
|             }, | ||||
|             new SelectableAudioTrack | ||||
|             new SelectableTracksGroup | ||||
|             { | ||||
|                 Name = "BeefLiver", | ||||
|                 AudioType = AudioType.OGGVORBIS, | ||||
|                 Language = Language.ENGLISH, | ||||
|                 WindUpTimer = 39.35f, | ||||
|                 Bars = 12, | ||||
|                 BeatsOffset = 0.2f, | ||||
|                 ColorTransitionIn = 0.4f, | ||||
|                 ColorTransitionOut = 0.4f, | ||||
|                 ColorTransitionEasing = Easing.OutExpo, | ||||
|                 Palette = Palette.Parse([ | ||||
|                     "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||
|                     "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||
|                 ]), | ||||
|                 LoopOffset = 0, | ||||
|                 FadeOutBeat = -3, | ||||
|                 FadeOutDuration = 3, | ||||
|                 FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], | ||||
|                 Lyrics = [], | ||||
|                 Tracks = | ||||
|                 [ | ||||
|                     new CoreAudioTrack | ||||
|                     { | ||||
|                         Name = "BeefLiver1", | ||||
|                         FileNameLoop = "BeefLiverLoop.ogg", | ||||
|                         AudioType = AudioType.OGGVORBIS, | ||||
|                         WindUpTimer = 39.35f, | ||||
|                         Bars = 12, | ||||
|                         BeatsOffset = 0.2f, | ||||
|                         ColorTransitionIn = 0.4f, | ||||
|                         ColorTransitionOut = 0.4f, | ||||
|                         ColorTransitionEasing = Easing.OutExpo, | ||||
|                         Palette = Palette.Parse([ | ||||
|                             "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||
|                             "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||
|                         ]), | ||||
|                         LoopOffset = 0, | ||||
|                         FadeOutBeat = -3, | ||||
|                         FadeOutDuration = 3, | ||||
|                         FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], | ||||
|                         Lyrics = [], | ||||
|                     }, | ||||
|                     new CoreAudioTrack | ||||
|                     { | ||||
|                         Name = "BeefLiver3", | ||||
|                         FileNameLoop = "BeefLiverLoop.ogg", | ||||
|                         AudioType = AudioType.OGGVORBIS, | ||||
|                         WindUpTimer = 39.35f, | ||||
|                         Bars = 12, | ||||
|                         BeatsOffset = 0.2f, | ||||
|                         ColorTransitionIn = 0.4f, | ||||
|                         ColorTransitionOut = 0.4f, | ||||
|                         ColorTransitionEasing = Easing.OutExpo, | ||||
|                         Palette = Palette.Parse([ | ||||
|                             "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||
|                             "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||
|                         ]), | ||||
|                         LoopOffset = 0, | ||||
|                         FadeOutBeat = -3, | ||||
|                         FadeOutDuration = 3, | ||||
|                         FlickerLightsTimeSeries = [-48, -40, -4.5f, 44], | ||||
|                         Lyrics = [], | ||||
|                     }, | ||||
|                     new CoreAudioTrack | ||||
|                     { | ||||
|                         Name = "BeefLiver4", | ||||
|                         AudioType = AudioType.OGGVORBIS, | ||||
|                         WindUpTimer = 31.68f, | ||||
|                         Bars = 12, | ||||
|                         BeatsOffset = 0.2f, | ||||
|                         ColorTransitionIn = 0.4f, | ||||
|                         ColorTransitionOut = 0.4f, | ||||
|                         ColorTransitionEasing = Easing.OutExpo, | ||||
|                         Palette = Palette.Parse([ | ||||
|                             "#FFEBEB", "#FFEBEB", "#445782", "#EBA602", | ||||
|                             "#5EEBB9", "#8EE3DC", "#A23045", "#262222", | ||||
|                         ]), | ||||
|                         LoopOffset = 0, | ||||
|                         FadeOutBeat = -3, | ||||
|                         FadeOutDuration = 3, | ||||
|                         FlickerLightsTimeSeries = [-32, -24, -4.5f, 44], | ||||
|                         Lyrics = [], | ||||
|                     }, | ||||
|                 ], | ||||
|             }, | ||||
|             new SelectableTracksGroup | ||||
|             { | ||||
|  |  | |||
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