diff --git a/MuzikaGromche/DiscoBallManager.cs b/MuzikaGromche/DiscoBallManager.cs
index b5a7180..e37afb0 100644
--- a/MuzikaGromche/DiscoBallManager.cs
+++ b/MuzikaGromche/DiscoBallManager.cs
@@ -21,8 +21,8 @@ namespace MuzikaGromche
public static void Initialize()
{
- string assetdir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "muzikagromche");
- var bundle = AssetBundle.LoadFromFile(assetdir);
+ string bundlePath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "muzikagromche_discoball");
+ var bundle = AssetBundle.LoadFromFile(bundlePath);
foreach ((string prefabPath, string tileName) in new[] {
("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerManor.prefab", "ManorStartRoomSmall"),
diff --git a/MuzikaGromche/MuzikaGromche.csproj b/MuzikaGromche/MuzikaGromche.csproj
index f6a91f1..0f74d09 100644
--- a/MuzikaGromche/MuzikaGromche.csproj
+++ b/MuzikaGromche/MuzikaGromche.csproj
@@ -54,7 +54,7 @@
-
+
diff --git a/MuzikaGromche/UnityAssets/muzikagromche b/MuzikaGromche/UnityAssets/muzikagromche_discoball
similarity index 100%
rename from MuzikaGromche/UnityAssets/muzikagromche
rename to MuzikaGromche/UnityAssets/muzikagromche_discoball