From b70e868ac4cab50b1f57e60737984aa2114a8d50 Mon Sep 17 00:00:00 2001 From: ivan tkachenko Date: Thu, 31 Jul 2025 21:22:28 +0300 Subject: [PATCH] Rename DiscoBall asset bundle There is going to be another bundle, so we want some distinctive names. --- MuzikaGromche/DiscoBallManager.cs | 4 ++-- MuzikaGromche/MuzikaGromche.csproj | 2 +- .../{muzikagromche => muzikagromche_discoball} | Bin 3 files changed, 3 insertions(+), 3 deletions(-) rename MuzikaGromche/UnityAssets/{muzikagromche => muzikagromche_discoball} (100%) diff --git a/MuzikaGromche/DiscoBallManager.cs b/MuzikaGromche/DiscoBallManager.cs index b5a7180..e37afb0 100644 --- a/MuzikaGromche/DiscoBallManager.cs +++ b/MuzikaGromche/DiscoBallManager.cs @@ -21,8 +21,8 @@ namespace MuzikaGromche public static void Initialize() { - string assetdir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "muzikagromche"); - var bundle = AssetBundle.LoadFromFile(assetdir); + string bundlePath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "muzikagromche_discoball"); + var bundle = AssetBundle.LoadFromFile(bundlePath); foreach ((string prefabPath, string tileName) in new[] { ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerManor.prefab", "ManorStartRoomSmall"), diff --git a/MuzikaGromche/MuzikaGromche.csproj b/MuzikaGromche/MuzikaGromche.csproj index f6a91f1..0f74d09 100644 --- a/MuzikaGromche/MuzikaGromche.csproj +++ b/MuzikaGromche/MuzikaGromche.csproj @@ -54,7 +54,7 @@ - + diff --git a/MuzikaGromche/UnityAssets/muzikagromche b/MuzikaGromche/UnityAssets/muzikagromche_discoball similarity index 100% rename from MuzikaGromche/UnityAssets/muzikagromche rename to MuzikaGromche/UnityAssets/muzikagromche_discoball