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3 Commits

Author SHA1 Message Date
ivan tkachenko 54e88b08a8 WIP: Add LethalConfig with suitable custom options
Draft because needs testing in multiplayer environment. Apparently,
both isClinet and isHost are true in single player.

FIXME:
If LethalConfig panel opened while orbiting, and then the round has started, it would still
be possible to modify the values at least once. This is presumably a bug in LethalConfig,
because it doesn't check the callback again before actually applying the change.
2025-07-12 04:49:20 +03:00
ivan tkachenko 26fb620173 Add config synchronization via CSync
It only synchronizes from host to clients.
2025-07-12 02:11:32 +03:00
ivan tkachenko aead762721 Add configuration weights for tracks
Range is [0..100] but it's relative to total/sum. The algorithm guards
against "all set to zero" scenario.

This is not usable without synchronization. This commit provides none.
2025-07-12 02:09:47 +03:00
4 changed files with 165 additions and 14 deletions

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@ -15,6 +15,9 @@
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/>
<PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile"/>
<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all" />
<!-- Publicize internal methods, so we could generate config entries for tracks at runtime instead of generating code at compile time -->
<PackageReference Include="Sigurd.BepInEx.CSync" Version="5.0.1" Publicize="true" />
<PackageReference Include="AinaVT-LethalConfig" Version="1.4.6" />
</ItemGroup>
<ItemGroup>

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@ -4,6 +4,12 @@ using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using BepInEx;
using BepInEx.Configuration;
using CSync.Extensions;
using CSync.Lib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
@ -11,8 +17,12 @@ using UnityEngine.Networking;
namespace MuzikaGromche
{
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInDependency("com.sigurd.csync", "5.0.1")]
[BepInDependency("ainavt.lc.lethalconfig", "1.4.6")]
public class Plugin : BaseUnityPlugin
{
internal new static Config Config { get; private set; } = null;
public static Track[] Tracks = [
new Track
{
@ -60,23 +70,15 @@ namespace MuzikaGromche
public static Track ChooseTrack()
{
var seed = RoundManager.Instance.dungeonGenerator.Generator.ChosenSeed;
var sha = SHA256.Create();
var hash = sha.ComputeHash(BitConverter.GetBytes(seed));
var trackId = 0;
foreach (var t in hash)
{
// modulus division on byte array
trackId *= 256 % Tracks.Length;
trackId %= Tracks.Length;
trackId += t % Tracks.Length;
trackId %= Tracks.Length;
}
int[] weights = [.. Tracks.Select(track => track.Weight.Value)];
var rwi = new RandomWeightedIndex(weights);
var trackId = rwi.GetRandomWeightedIndex(seed);
#if DEBUG
// Override for testing
trackId = IndexOfTrack("DeployDestroy");
// trackId = IndexOfTrack("DeployDestroy");
#endif
var track = Tracks[trackId];
Debug.Log($"Seed is {seed}, chosen track is \"{track.Name}\", {trackId} out of {Tracks.Length} tracks");
Debug.Log($"Seed is {seed}, chosen track is \"{track.Name}\", #{trackId} of {rwi}");
return Tracks[trackId];
}
@ -158,6 +160,7 @@ namespace MuzikaGromche
track.LoadedStart = DownloadHandlerAudioClip.GetContent(requests[i * 2]);
track.LoadedLoop = DownloadHandlerAudioClip.GetContent(requests[i * 2 + 1]);
}
Config = new Config(base.Config);
new Harmony(PluginInfo.PLUGIN_NAME).PatchAll(typeof(JesterPatch));
}
else
@ -186,6 +189,9 @@ namespace MuzikaGromche
public AudioClip LoadedStart;
public AudioClip LoadedLoop;
// How often this track should be chosen, relative to the sum of weights of all tracks.
public SyncedEntry<int> Weight;
public string FileNameStart => $"{Name}Start.{Ext}";
public string FileNameLoop => $"{Name}Loop.{Ext}";
private string Ext => AudioType switch
@ -197,6 +203,145 @@ namespace MuzikaGromche
};
}
public readonly struct RandomWeightedIndex
{
public RandomWeightedIndex(int[] weights)
{
Weights = weights;
TotalWeights = Weights.Sum();
if (TotalWeights == 0)
{
// If everything is set to zero, everything is equally possible
Weights = [.. Weights.Select(_ => 1)];
TotalWeights = Weights.Length;
}
}
private byte[] GetHash(int seed)
{
var buffer = new byte[4 * (1 + Weights.Length)];
var offset = 0;
Buffer.BlockCopy(BitConverter.GetBytes(seed), 0, buffer, offset, sizeof(int));
// Make sure that tweaking weights even a little drastically changes the outcome
foreach (var weight in Weights)
{
offset += 4;
Buffer.BlockCopy(BitConverter.GetBytes(weight), 0, buffer, offset, sizeof(int));
}
var sha = SHA256.Create();
var hash = sha.ComputeHash(buffer);
return hash;
}
private int GetRawIndex(byte[] hash)
{
if (TotalWeights == 0)
{
// Should not happen, but what if Weights array is empty?
return -1;
}
var index = 0;
foreach (var t in hash)
{
// modulus division on byte array
index *= 256 % TotalWeights;
index %= TotalWeights;
index += t % TotalWeights;
index %= TotalWeights;
}
return index;
}
private int GetWeightedIndex(int rawIndex)
{
if (rawIndex < 0 || rawIndex >= TotalWeights)
{
return -1;
}
int sum = 0;
foreach (var (weight, index) in Weights.Select((x, i) => (x, i)))
{
sum += weight;
if (rawIndex < sum)
{
// Found
return index;
}
}
return -1;
}
public int GetRandomWeightedIndex(int seed)
{
var hash = GetHash(seed);
var index = GetRawIndex(hash);
return GetWeightedIndex(index);
}
public override string ToString()
{
return $"Weighted(Total={TotalWeights}, Weights=[{string.Join(',', Weights)}])";
}
readonly private int[] Weights;
readonly public int TotalWeights { get; }
}
public class Config : SyncedConfig2<Config>
{
public Config(ConfigFile configFile) : base(PluginInfo.PLUGIN_GUID)
{
var chanceRange = new AcceptableValueRange<int>(0, 100);
foreach (var track in Plugin.Tracks)
{
string description = $"Random (relative) chance of selecting track {track.Name}. Set to zero to effectively disable the track.";
track.Weight = configFile.BindSyncedEntry(
new ConfigDefinition("Tracks", track.Name),
50,
new ConfigDescription(description, chanceRange, track));
var slider = new IntSliderConfigItem(track.Weight.Entry, new IntSliderOptions
{
RequiresRestart = false,
CanModifyCallback = CanModifyCallback,
});
LethalConfigManager.AddConfigItem(slider);
}
// HACK because CSync doesn't provide an API to register a list of config entries
foreach (var track in Plugin.Tracks)
{
// This is basically what ConfigFile.PopulateEntryContainer does
SyncedEntryBase entryBase = track.Weight;
EntryContainer.Add(entryBase.BoxedEntry.ToSyncedEntryIdentifier(), entryBase);
}
ConfigManager.Register(this);
}
public static CanModifyResult CanModifyCallback()
{
var startOfRound = StartOfRound.Instance;
if (!startOfRound)
{
return CanModifyResult.True(); // Main menu
}
if (!startOfRound.IsHost)
{
return CanModifyResult.False("Only for host");
}
if (!startOfRound.inShipPhase)
{
return CanModifyResult.False("Only while orbiting");
}
return CanModifyResult.True();
}
}
[HarmonyPatch(typeof(JesterAI))]
internal class JesterPatch
{

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@ -2,5 +2,6 @@
<configuration>
<packageSources>
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" />
<add key="AAron Thunderstore" value="https://nuget.windows10ce.com/nuget/v3/index.json" />
</packageSources>
</configuration>

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@ -5,6 +5,8 @@
"description": "Glaza zakryvaj",
"website_url": "https://git.vilunov.me/nikita/muzika-gromche",
"dependencies": [
"BepInEx-BepInExPack-5.4.2100"
"BepInEx-BepInExPack-5.4.2100",
"Sigurd-CSync-5.0.1",
"ainavt.lc.lethalconfig-1.4.6"
]
}