Sync playback to the actual beat count rather than relying on BPM #5
|
@ -1,18 +1,17 @@
|
|||
using BepInEx.Configuration;
|
||||
using BepInEx;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using CSync.Extensions;
|
||||
using CSync.Lib;
|
||||
using HarmonyLib;
|
||||
using LethalConfig.ConfigItems.Options;
|
||||
using LethalConfig.ConfigItems;
|
||||
using LethalConfig;
|
||||
using LethalConfig.ConfigItems;
|
||||
using LethalConfig.ConfigItems.Options;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace MuzikaGromche
|
||||
{
|
||||
|
|
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Reference in New Issue