129 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			XML
		
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			XML
		
	
	
	
| <Project Sdk="Microsoft.NET.Sdk">
 | |
| 
 | |
|     <PropertyGroup>
 | |
|         <TargetFramework>netstandard2.1</TargetFramework>
 | |
|         <Title>MuzikaGromche</Title>
 | |
|         <PackageId>MuzikaGromche</PackageId>
 | |
|         <RootNamespace>MuzikaGromche</RootNamespace>
 | |
|         <AssemblyName>Ratijas.MuzikaGromche</AssemblyName>
 | |
|         <Product>Muzika Gromche</Product>
 | |
|         <Description>Add some content to your inverse teleporter experience on Titan!</Description>
 | |
|         <Version>1337.9001.0</Version>
 | |
|         <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
 | |
|         <LangVersion>latest</LangVersion>
 | |
|         <Nullable>enable</Nullable>
 | |
| 
 | |
|         <!-- NetcodePatch requires anything but 'full' -->
 | |
|         <DebugType>portable</DebugType>
 | |
| 
 | |
|         <PackageReadmeFile>../README.md</PackageReadmeFile>
 | |
|         <PackageProjectUrl>https://git.vilunov.me/ratijas/muzika-gromche</PackageProjectUrl>
 | |
|         <RepositoryUrl>https://git.vilunov.me/ratijas/muzika-gromche</RepositoryUrl>
 | |
|         <RepositoryType>git</RepositoryType>
 | |
| 
 | |
|         <!-- NuGet Information -->
 | |
|         <RestoreAdditionalProjectSources>
 | |
|             https://api.nuget.org/v3/index.json;
 | |
|             https://nuget.bepinex.dev/v3/index.json;
 | |
|             https://nuget.windows10ce.com/nuget/v3/index.json
 | |
|         </RestoreAdditionalProjectSources>
 | |
| 
 | |
|         <!-- Prevent Publicizer Warnings from Showing -->
 | |
|         <NoWarn>$(NoWarn);CS0436</NoWarn>
 | |
|     </PropertyGroup>
 | |
| 
 | |
|     <ItemGroup>
 | |
|         <PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="BepInEx.Core" Version="5.*" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="UnityEngine.Modules" Version="2022.3.9" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="AinaVT-LethalConfig" Version="1.4.6" PrivateAssets="all" Private="false" />
 | |
|         <PackageReference Include="TeamBMX.LobbyCompatibility" Version="1.*" PrivateAssets="all" Private="false" />
 | |
|     </ItemGroup>
 | |
| 
 | |
|     <ItemGroup>
 | |
|         <Reference Include="Assembly-CSharp" Publicize="true" Private="false">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Assembly-CSharp.dll</HintPath>
 | |
|         </Reference>
 | |
|         <Reference Include="Unity.Collections" Private="false">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.Collections.dll</HintPath>
 | |
|         </Reference>
 | |
|         <Reference Include="Unity.Netcode.Runtime" Publicize="true" Private="false">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath>
 | |
|         </Reference>
 | |
|         <Reference Include="Unity.TextMeshPro" Publicize="true" Private="False">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath>
 | |
|         </Reference>
 | |
|         <Reference Include="UnityEngine.UI" Publicize="true" Private="False">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath>
 | |
|         </Reference>
 | |
|         <Reference Include="Unity.RenderPipelines.Core.Runtime" Publicize="true" Private="False">
 | |
|             <HintPath>$(LethalCompanyDir)Lethal Company_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
 | |
|         </Reference>
 | |
|     </ItemGroup>
 | |
| 
 | |
|     <ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
 | |
|         <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" Private="false" />
 | |
|     </ItemGroup>
 | |
| 
 | |
|     <Target Name="Bundle" AfterTargets="Build">
 | |
|         <PropertyGroup>
 | |
|             <DistDir>$(TargetDir)MuzikaGromche\</DistDir>
 | |
|             <ZipBundle>$(TargetDir)MuzikaGromche-$(Configuration).zip</ZipBundle>
 | |
|         </PropertyGroup>
 | |
| 
 | |
|         <ItemGroup>
 | |
|             <PackagedResources Include="$(SolutionDir)README.md" />
 | |
|             <PackagedResources Include="$(SolutionDir)CHANGELOG.md" />
 | |
|             <PackagedResources Include="$(SolutionDir)icon.png" />
 | |
|             <PackagedResources Include="$(SolutionDir)manifest.json" />
 | |
|             <PackagedResources Include="$(ProjectDir)UnityAssets\muzikagromche_discoball" />
 | |
|             <PackagedResources Include="$(ProjectDir)UnityAssets\muzikagromche_poweredlightsanimators" />
 | |
|             <PackagedResources Include="$(TargetDir)$(AssemblyName).dll" />
 | |
|         </ItemGroup>
 | |
| 
 | |
|         <ItemGroup>
 | |
|             <AudioFiles Include="$(SolutionDir)Assets\*.mp3" />
 | |
|             <AudioFiles Include="$(SolutionDir)Assets\*.ogg" />
 | |
|             <AudioFiles Include="$(SolutionDir)Assets\*.wav" />
 | |
|         </ItemGroup>
 | |
| 
 | |
|         <RemoveDir Directories="$(DistDir)" />
 | |
|         <Copy
 | |
|             SourceFiles="@(AudioFiles);@(PackagedResources)"
 | |
|             DestinationFolder="$(DistDir)"
 | |
|         />
 | |
|         <ZipDirectory
 | |
|             SourceDirectory="$(DistDir)"
 | |
|             DestinationFile="$(TargetDir)MuzikaGromche-$(Configuration).zip"
 | |
|             Overwrite="true"
 | |
|         />
 | |
|         <Copy
 | |
|             SourceFiles="$(ZipBundle)"
 | |
|             DestinationFolder="$(SolutionDir)dist\"
 | |
|         />
 | |
|     </Target>
 | |
| 
 | |
|     <!--
 | |
|     Usage:
 | |
|         Set WavExportDir in props.user file.
 | |
|         Run
 | |
|             > dotnet msbuild /t:wav2ogg /p:TrackName=GodMode
 | |
|     -->
 | |
|     <Target Name="wav2ogg">
 | |
|         <ItemGroup>
 | |
|             <TrackNames Include="$(TrackName)Intro" />
 | |
|             <TrackNames Include="$(TrackName)Loop" />
 | |
|         </ItemGroup>
 | |
|         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" />
 | |
|     </Target>
 | |
| 
 | |
|     <Target Name="wav2ogg1">
 | |
|         <ItemGroup>
 | |
|             <TrackNames Include="$(TrackName)" />
 | |
|         </ItemGroup>
 | |
|         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg" />
 | |
|     </Target>
 | |
| </Project>
 |