The custom callback attempts to prevent modifications mid-round. Use IsHost to check for permissions, as IsClient is always true for everyone even in local single-player setting. There is a bug in LethalConfig which makes it possible to modify entries bypassing the callback once per round, but it is pretty hard to abuse: https://github.com/AinaVT/LethalConfig/issues/60 |
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|---|---|---|
| Assets | ||
| MuzikaGromche | ||
| .gitignore | ||
| Directory.Build.props | ||
| Justfile | ||
| MuzikaGromche.sln | ||
| MuzikaGromche.template.just.user | ||
| MuzikaGromche.template.props.user | ||
| NuGet.Config | ||
| README.md | ||
| icon.png | ||
| manifest.json | ||
README.md
Adds some content to your reverse teleports on Titan