| Since the rewrite of track selection to a custom netcode, CSync is only needed for debug/development builds now. | ||
|---|---|---|
| .. | ||
| UnityAssets | ||
| DiscoBallManager.cs | ||
| MuzikaGromche.csproj | ||
| Plugin.cs | ||
| PoweredLightsAnimators.cs | ||
| SpawnRateManager.cs | ||
| Since the rewrite of track selection to a custom netcode, CSync is only needed for debug/development builds now. | ||
|---|---|---|
| .. | ||
| UnityAssets | ||
| DiscoBallManager.cs | ||
| MuzikaGromche.csproj | ||
| Plugin.cs | ||
| PoweredLightsAnimators.cs | ||
| SpawnRateManager.cs | ||