Add Unity specific code analyzers
Reduces amount of false positive warnings.
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@ -54,6 +54,10 @@
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<PackageReference Include="BepInEx.Core" Version="5.*" PrivateAssets="all"/>
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" PrivateAssets="all"/>
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<PackageReference Include="LethalCompany.GameLibs.Steam" Version="*-*" PrivateAssets="all"/>
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<PackageReference Include="Microsoft.Unity.Analyzers" Version="1.25.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Include="UnityEngine.Modules" Version="2022.3.62" PrivateAssets="all"/>
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<PackageReference Include="TeamXiaolan.DawnLib" Version="$(DawnLibVersion)" PrivateAssets="all"/>
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<PackageReference Include="TeamXiaolan.DawnLib.DuskMod" Version="$(DawnLibVersion)" />
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