88 lines
3.7 KiB
XML
88 lines
3.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- BepInEx Properties -->
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<PropertyGroup>
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<AssemblyName>Ratijas.HookahPlace</AssemblyName>
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<Product>HookahPlace</Product>
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<Version>4.1.9</Version>
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</PropertyGroup>
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<!-- Project Properties -->
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<RootNamespace>HookahPlace</RootNamespace>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<!-- Enable Nullable for better IDE null-checking -->
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<PropertyGroup>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<!-- Set NuGet Sources -->
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<PropertyGroup>
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<RestoreAdditionalProjectSources>
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https://api.nuget.org/v3/index.json;
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https://nuget.bepinex.dev/v3/index.json;
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https://nuget.windows10ce.com/nuget/v3/index.json <!-- This source lets you reference mods from thunderstore if they aren't on NuGet -->
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</RestoreAdditionalProjectSources>
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</PropertyGroup>
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<!-- Disable Publicizer Warnings -->
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<PropertyGroup>
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<NoWarn>$(NoWarn);CS0436</NoWarn>
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</PropertyGroup>
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<!-- Embed Debug Symbols for Easier Debugging -->
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<PropertyGroup>
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<DebugSymbols>true</DebugSymbols>
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<!-- NetcodePatch requires anything but 'full' -->
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="$(Configuration) == 'Release'">
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<PathMap>$(UserProfile)=~,$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)'))=$(PackageId)/</PathMap>
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</PropertyGroup>
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<PropertyGroup>
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<DawnLibVersion>0.7.9</DawnLibVersion>
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</PropertyGroup>
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<!-- Primary Package References - BepInEx -->
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<ItemGroup>
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<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all"/>
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<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all"/>
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<PackageReference Include="BepInEx.Core" Version="5.*" PrivateAssets="all"/>
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" PrivateAssets="all"/>
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<PackageReference Include="LethalCompany.GameLibs.Steam" Version="*-*" PrivateAssets="all"/>
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<PackageReference Include="UnityEngine.Modules" Version="2022.3.62" PrivateAssets="all"/>
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<PackageReference Include="TeamXiaolan.DawnLib" Version="$(DawnLibVersion)" PrivateAssets="all"/>
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<PackageReference Include="TeamXiaolan.DawnLib.DuskMod" Version="$(DawnLibVersion)" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/>
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</ItemGroup>
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<!-- Package References - Game Assembly HookGen -->
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<ItemGroup>
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<Reference Include="MMHOOK_Assembly-CSharp">
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<HintPath>$(MMHOOKDirectory)MMHOOK_Assembly-CSharp.dll</HintPath>
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</Reference>
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</ItemGroup>
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<!-- Netcode Patcher Post-Build Event -->
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<Sdk Name="Evaisa.NetcodePatcher.MSBuild" Version="4.4.1" />
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<ItemGroup>
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<NetcodePatch Include="$(TargetPath)" />
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</ItemGroup>
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<PropertyGroup>
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<NetcodePatcherUnityVersion>2022.3.62</NetcodePatcherUnityVersion>
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<NetcodePatcherNetcodeVersion>1.12.0</NetcodePatcherNetcodeVersion>
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<NetcodePatcherTransportVersion>1.0.0</NetcodePatcherTransportVersion>
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</PropertyGroup>
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<Target Name="PackThunderstore" DependsOnTargets="NetcodePatch" AfterTargets="PostBuildEvent" Condition="$(Configuration) == 'Release'">
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<Exec Command="tcli build --config-path "$(ProjectDir)Thunderstore/thunderstore.toml" --package-version $(Version) --package-name $(Product)" />
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</Target>
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</Project>
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