forked from nikita/muzika-gromche
Reset BeatTimeState for good measure
Hopefully will fix Mineshaft lights somehow getting stuck in multiplayer.
This commit is contained in:
parent
9ed98197f8
commit
0b0383003f
|
@ -2416,6 +2416,7 @@ namespace MuzikaGromche
|
||||||
|
|
||||||
if (__instance.previousState != 2 && __state.previousState == 2)
|
if (__instance.previousState != 2 && __state.previousState == 2)
|
||||||
{
|
{
|
||||||
|
Plugin.BeatTimeState = null;
|
||||||
Plugin.ResetLightColor();
|
Plugin.ResetLightColor();
|
||||||
DiscoBallManager.Disable();
|
DiscoBallManager.Disable();
|
||||||
// Rotate track groups
|
// Rotate track groups
|
||||||
|
|
Loading…
Reference in New Issue