forked from nikita/muzika-gromche
				
			Add config synchronization via CSync
It only synchronizes from host to clients.
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				|  | @ -15,6 +15,8 @@ | ||||||
|         <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/> |         <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/> | ||||||
|         <PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile"/> |         <PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile"/> | ||||||
|         <PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all" /> |         <PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all" /> | ||||||
|  |         <!-- Publicize internal methods, so we could generate config entries for tracks at runtime instead of generating code at compile time --> | ||||||
|  |         <PackageReference Include="Sigurd.BepInEx.CSync" Version="5.0.1" Publicize="true" /> | ||||||
|     </ItemGroup> |     </ItemGroup> | ||||||
| 
 | 
 | ||||||
|     <ItemGroup> |     <ItemGroup> | ||||||
|  |  | ||||||
|  | @ -5,6 +5,8 @@ using System.Linq; | ||||||
| using System.Security.Cryptography; | using System.Security.Cryptography; | ||||||
| using BepInEx; | using BepInEx; | ||||||
| using BepInEx.Configuration; | using BepInEx.Configuration; | ||||||
|  | using CSync.Extensions; | ||||||
|  | using CSync.Lib; | ||||||
| using HarmonyLib; | using HarmonyLib; | ||||||
| using UnityEngine; | using UnityEngine; | ||||||
| using UnityEngine.Networking; | using UnityEngine.Networking; | ||||||
|  | @ -12,8 +14,11 @@ using UnityEngine.Networking; | ||||||
| namespace MuzikaGromche | namespace MuzikaGromche | ||||||
| { | { | ||||||
|     [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] |     [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] | ||||||
|  |     [BepInDependency("com.sigurd.csync", "5.0.1")] | ||||||
|     public class Plugin : BaseUnityPlugin |     public class Plugin : BaseUnityPlugin | ||||||
|     { |     { | ||||||
|  |         internal new static Config Config { get; private set; } = null; | ||||||
|  | 
 | ||||||
|         public static Track[] Tracks = [ |         public static Track[] Tracks = [ | ||||||
|             new Track |             new Track | ||||||
|             { |             { | ||||||
|  | @ -151,13 +156,7 @@ namespace MuzikaGromche | ||||||
|                     track.LoadedStart = DownloadHandlerAudioClip.GetContent(requests[i * 2]); |                     track.LoadedStart = DownloadHandlerAudioClip.GetContent(requests[i * 2]); | ||||||
|                     track.LoadedLoop = DownloadHandlerAudioClip.GetContent(requests[i * 2 + 1]); |                     track.LoadedLoop = DownloadHandlerAudioClip.GetContent(requests[i * 2 + 1]); | ||||||
|                 } |                 } | ||||||
|                 // Initialize config |                 Config = new Config(base.Config); | ||||||
|                 var chanceRange = new AcceptableValueRange<int>(0, 100); |  | ||||||
|                 foreach (var track in Tracks) |  | ||||||
|                 { |  | ||||||
|                     string description = $"Random (relative) chance of selecting track {track.Name}. Set to zero to effectively disable the track."; |  | ||||||
|                     track.Weight = Config.Bind("Tracks", track.Name, 50, new ConfigDescription(description, chanceRange)); |  | ||||||
|                 } |  | ||||||
|                 new Harmony(PluginInfo.PLUGIN_NAME).PatchAll(typeof(JesterPatch)); |                 new Harmony(PluginInfo.PLUGIN_NAME).PatchAll(typeof(JesterPatch)); | ||||||
|             } |             } | ||||||
|             else |             else | ||||||
|  | @ -187,7 +186,7 @@ namespace MuzikaGromche | ||||||
|         public AudioClip LoadedLoop; |         public AudioClip LoadedLoop; | ||||||
| 
 | 
 | ||||||
|         // How often this track should be chosen, relative to the sum of weights of all tracks. |         // How often this track should be chosen, relative to the sum of weights of all tracks. | ||||||
|         public ConfigEntry<int> Weight; |         public SyncedEntry<int> Weight; | ||||||
| 
 | 
 | ||||||
|         public string FileNameStart => $"{Name}Start.{Ext}"; |         public string FileNameStart => $"{Name}Start.{Ext}"; | ||||||
|         public string FileNameLoop => $"{Name}Loop.{Ext}"; |         public string FileNameLoop => $"{Name}Loop.{Ext}"; | ||||||
|  | @ -287,6 +286,33 @@ namespace MuzikaGromche | ||||||
|         readonly public int TotalWeights { get; } |         readonly public int TotalWeights { get; } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     public class Config : SyncedConfig2<Config> | ||||||
|  |     { | ||||||
|  |         public Config(ConfigFile configFile) : base(PluginInfo.PLUGIN_GUID) | ||||||
|  |         { | ||||||
|  |             var chanceRange = new AcceptableValueRange<int>(0, 100); | ||||||
|  | 
 | ||||||
|  |             foreach (var track in Plugin.Tracks) | ||||||
|  |             { | ||||||
|  |                 string description = $"Random (relative) chance of selecting track {track.Name}. Set to zero to effectively disable the track."; | ||||||
|  |                 track.Weight = configFile.BindSyncedEntry( | ||||||
|  |                     new ConfigDefinition("Tracks", track.Name), | ||||||
|  |                     50, | ||||||
|  |                     new ConfigDescription(description, chanceRange, track)); | ||||||
|  |             } | ||||||
|  | 
 | ||||||
|  |             // HACK because CSync doesn't provide an API to register a list of config entries | ||||||
|  |             foreach (var track in Plugin.Tracks) | ||||||
|  |             { | ||||||
|  |                 // This is basically what ConfigFile.PopulateEntryContainer does | ||||||
|  |                 SyncedEntryBase entryBase = track.Weight; | ||||||
|  |                 EntryContainer.Add(entryBase.BoxedEntry.ToSyncedEntryIdentifier(), entryBase); | ||||||
|  |             } | ||||||
|  | 
 | ||||||
|  |             ConfigManager.Register(this); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     [HarmonyPatch(typeof(JesterAI))] |     [HarmonyPatch(typeof(JesterAI))] | ||||||
|     internal class JesterPatch |     internal class JesterPatch | ||||||
|     { |     { | ||||||
|  |  | ||||||
|  | @ -5,6 +5,7 @@ | ||||||
|     "description": "Glaza zakryvaj", |     "description": "Glaza zakryvaj", | ||||||
|     "website_url": "https://git.vilunov.me/nikita/muzika-gromche", |     "website_url": "https://git.vilunov.me/nikita/muzika-gromche", | ||||||
|     "dependencies": [ |     "dependencies": [ | ||||||
|         "BepInEx-BepInExPack-5.4.2100" |         "BepInEx-BepInExPack-5.4.2100", | ||||||
|  |         "Sigurd-CSync-5.0.1" | ||||||
|     ] |     ] | ||||||
| } | } | ||||||
|  |  | ||||||
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