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Harmony: Use nameof() instead of hardcoded strings

This commit is contained in:
ivan tkachenko 2025-07-20 23:17:14 +03:00
parent 0fbf0b04f4
commit 2a33457661
1 changed files with 3 additions and 3 deletions

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@ -1740,14 +1740,14 @@ namespace MuzikaGromche
internal class JesterPatch
{
#if DEBUG
[HarmonyPatch("SetJesterInitialValues")]
[HarmonyPatch(nameof(JesterAI.SetJesterInitialValues))]
[HarmonyPostfix]
public static void AlmostInstantFollowTimerPostfix(JesterAI __instance)
{
__instance.beginCrankingTimer = 1f;
}
#endif
[HarmonyPatch("Update")]
[HarmonyPatch(nameof(JesterAI.Update))]
[HarmonyPrefix]
public static void DoNotStopTheMusicPrefix(JesterAI __instance, out State __state)
{
@ -1769,7 +1769,7 @@ namespace MuzikaGromche
}
}
[HarmonyPatch("Update")]
[HarmonyPatch(nameof(JesterAI.Update))]
[HarmonyPostfix]
public static void DoNotStopTheMusic(JesterAI __instance, State __state)
{