From 76189c6ad28ccdc977d89cceb675dd61c11b9514 Mon Sep 17 00:00:00 2001 From: ivan tkachenko Date: Sun, 21 Dec 2025 02:11:44 +0200 Subject: [PATCH] Update BepInEx.PluginInfoProps to version 2.x 2.x implements better namespacing. --- MuzikaGromche/Exporter.cs | 2 +- MuzikaGromche/MuzikaGromche.csproj | 2 +- MuzikaGromche/Plugin.cs | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/MuzikaGromche/Exporter.cs b/MuzikaGromche/Exporter.cs index 6b4953d..5ba4214 100644 --- a/MuzikaGromche/Exporter.cs +++ b/MuzikaGromche/Exporter.cs @@ -20,7 +20,7 @@ namespace MuzikaGromche var jsonObject = new Dictionary(); var tracksList = new List(); - jsonObject["version"] = PluginInfo.PLUGIN_VERSION; + jsonObject["version"] = MyPluginInfo.PLUGIN_VERSION; jsonObject["tracks"] = tracksList; foreach (var (selectableTrack, audioTrack) in SelectTracks(tracks)) { diff --git a/MuzikaGromche/MuzikaGromche.csproj b/MuzikaGromche/MuzikaGromche.csproj index 4ed6940..59134c3 100644 --- a/MuzikaGromche/MuzikaGromche.csproj +++ b/MuzikaGromche/MuzikaGromche.csproj @@ -42,7 +42,7 @@ - + diff --git a/MuzikaGromche/Plugin.cs b/MuzikaGromche/Plugin.cs index 3bd6b01..2fda88d 100644 --- a/MuzikaGromche/Plugin.cs +++ b/MuzikaGromche/Plugin.cs @@ -21,7 +21,7 @@ using UnityEngine.Networking; namespace MuzikaGromche { - [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] + [BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)] [BepInDependency("ainavt.lc.lethalconfig", "1.4.6")] [BepInDependency("watergun.v72lightfix", BepInDependency.DependencyFlags.SoftDependency)] [BepInDependency("BMX.LobbyCompatibility", BepInDependency.DependencyFlags.SoftDependency)] @@ -946,7 +946,7 @@ namespace MuzikaGromche Config = new Config(base.Config); DiscoBallManager.Load(); PoweredLightsAnimators.Load(); - Harmony = new Harmony(PluginInfo.PLUGIN_NAME); + Harmony = new Harmony(MyPluginInfo.PLUGIN_NAME); Harmony.PatchAll(typeof(GameNetworkManagerPatch)); Harmony.PatchAll(typeof(JesterPatch)); Harmony.PatchAll(typeof(EnemyAIPatch));