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Remaster recently added track IkWilJe, rework visual effects

This commit is contained in:
ivan tkachenko 2026-01-10 21:07:15 +02:00
parent 10839ba22c
commit 869d982b1e
4 changed files with 18 additions and 17 deletions

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Assets/IkWilJeIntro.ogg (Stored with Git LFS)

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Assets/IkWilJeLoop.ogg (Stored with Git LFS)

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@ -2,6 +2,7 @@
## MuzikaGromche 1337.9001.4
- Remastered recently added track IkWilJe using a higher quality source audio and better fitting visual effects.
## MuzikaGromche 1337.9001.3 - v73 Happy New Year Edition

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@ -884,23 +884,23 @@ namespace MuzikaGromche
Name = "IkWilJe",
AudioType = AudioType.OGGVORBIS,
Language = Language.ENGLISH,
WindUpTimer = 43.12f,
Bars = 14,
WindUpTimer = 43.03f,
Beats = 13 * 4 + 2, // = 54
BeatsOffset = 0f,
ColorTransitionIn = 0.75f,
ColorTransitionOut = 0.25f,
ColorTransitionIn = 0.01f,
ColorTransitionOut = 0.99f,
ColorTransitionEasing = Easing.OutExpo,
Palette = Palette.DEFAULT,
Palette = Palette.Parse([
"#0B6623", "#FF2D2D", "#FFD700",
"#00BFFF", "#9400D3", "#00FF7F",
]),
LoopOffset = 0,
FadeOutBeat = -1.5f,
FadeOutDuration = 1.5f,
FlickerLightsTimeSeries = [],
FadeOutBeat = -14f,
FadeOutDuration = 12f,
FlickerLightsTimeSeries = [31.45f],
Lyrics = [],
DrunknessLoopOffsetTimeSeries = new(
[-2f, -1f, 6f],
[ 0f, 0.5f, 0f]),
CondensationLoopOffsetTimeSeries = new(
[-2f, -1f, 6f],
[0f, 0.25f, 6f],
[0f, 0.5f, 0f]),
GameOverText = "[NEXT YEAR -- DEFINITELY]",
},