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30 Commits

Author SHA1 Message Date
ivan tkachenko 59a069f51b Bump version 2025-08-14 15:09:27 +03:00
ivan tkachenko df796965f2 Release v1337.420.69 2025-08-11 22:28:57 +03:00
ivan tkachenko 8842005898 Add new track BeefLiver 2025-08-11 22:28:31 +03:00
ivan tkachenko 69e64397a0 Extrapolate AudioSource playback time to get smoother transitions
AudioSource only updates about 25 times per second, meaning that even at
30 fps some adjacent frames would be calculated as having exact same
timestamps and render duplicated colors. At 100+ fps more than 2/3 of
the frames would be duplicates.

As a drive-by change, split complex logic of BeatTimeState into smaller
classes. Most of the time the state needs to maintain some boolean flag
which it flips once and stays that way, like HasStarted, IsLooping.
2025-08-11 22:28:31 +03:00
ivan tkachenko 4abd0fb612 Fix stale event handlers causing errors in console 2025-08-11 22:28:30 +03:00
ivan tkachenko dd3c9647e3 Bump version 2025-08-11 22:28:29 +03:00
ivan tkachenko 8b2f4428bb Release v1337.69.420 2025-08-07 20:27:58 +03:00
ivan tkachenko 0dca416958 Rewrite track choosing event to custom netcode 2025-08-07 20:27:57 +03:00
ivan tkachenko 1aa8c1ddfa Fix Disco Ball hanging around after being disabled 2025-08-07 20:27:57 +03:00
ivan tkachenko 75d0ee2c1d Bump version 2025-08-07 20:27:57 +03:00
ivan tkachenko 2e938dfc8d Release v13.37.9001 2025-08-05 05:10:48 +03:00
ivan tkachenko 1ffdd5d97e Add spawn rate patch to make the event more likely 2025-08-05 05:10:21 +03:00
ivan tkachenko f50989b5ae Refactor: Optimize DiscoBallManager to create and cache at start of round 2025-08-03 00:31:06 +03:00
ivan tkachenko 4d84a2d001 Fix multiple Light components per animator
Add them all to the allPoweredLights list,
not just the whatever first one was found.
2025-08-02 15:50:59 +03:00
ivan tkachenko 0eb02698eb Fix KitchenTile lights flickering 2025-08-02 01:04:12 +03:00
ivan tkachenko 86644388f3 Bump version 2025-08-01 23:10:35 +03:00
ivan tkachenko c0e7185321 Release v13.37.1337 2025-08-01 16:49:42 +03:00
ivan tkachenko 9062f386de Fix/add light flickering with animator controllers 2025-08-01 16:48:16 +03:00
ivan tkachenko 2a28a36a69 Config: Remove EnableColorAnimations toggle
Turns out, it doesn't really affect anything. AMD on Linux would lag anyway.
2025-07-30 18:56:34 +03:00
ivan tkachenko 841ccc74ed Fix color transition from a negative beat 2025-07-30 18:56:33 +03:00
ivan tkachenko 8729515537 Fix timings of fade out and lyrics for DeployDestroy 2025-07-30 18:56:33 +03:00
ivan tkachenko 991e2a56b7 Fix color right before wrapping
The buggy Split method was erroneously creating a looping span despite
explicitly passing `isLooping: false` parameter because with
`beatToInclusive: LoopBeats` wrapping will occur regardless. This
messed up with Duration calculations, and eventually caused the last
beat default to transition with t=0, when it should really be static.
2025-07-30 18:56:33 +03:00
ivan tkachenko c689198588 Fix fading out: set pure black at the end 2025-07-30 18:56:33 +03:00
ivan tkachenko 7ed299ead8 Fix AudioSource distance check for lyrics event
It was checking maxDistance of a non-overridden loop clip during windup.
2025-07-30 18:37:56 +03:00
ivan tkachenko f959a4ebb2 Setup LobbyCompatibility as a dependency
This should help to avoid desync issues.
2025-07-30 01:29:07 +03:00
ivan tkachenko 5abad0b1ba Bump version 2025-07-29 23:45:19 +03:00
ivan tkachenko 1cdbdf2f09 Release v13.37.911 2025-07-21 19:16:25 +03:00
ivan tkachenko 45a73793fb Add support for pre-v70 Mansion Main tile. 2025-07-21 19:07:36 +03:00
ivan tkachenko 581d9701bd Remove redundant call to private method FlickerPoweredLights
FlickerPoweredLights is a private coroutine.

FlickerLights is the public method that internally starts and stores the
FlickerPoweredLights coroutine.
2025-07-21 19:07:36 +03:00
ivan tkachenko 0f8ab1a75b Add Changelog 2025-07-21 19:07:35 +03:00