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Commit Graph

17 Commits

Author SHA1 Message Date
ivan tkachenko 4d84a2d001 Fix multiple Light components per animator
Add them all to the allPoweredLights list,
not just the whatever first one was found.
2025-08-02 15:50:59 +03:00
ivan tkachenko 0eb02698eb Fix KitchenTile lights flickering 2025-08-02 01:04:12 +03:00
ivan tkachenko 86644388f3 Bump version 2025-08-01 23:10:35 +03:00
ivan tkachenko c0e7185321 Release v13.37.1337 2025-08-01 16:49:42 +03:00
ivan tkachenko 9062f386de Fix/add light flickering with animator controllers 2025-08-01 16:48:16 +03:00
ivan tkachenko 2a28a36a69 Config: Remove EnableColorAnimations toggle
Turns out, it doesn't really affect anything. AMD on Linux would lag anyway.
2025-07-30 18:56:34 +03:00
ivan tkachenko 841ccc74ed Fix color transition from a negative beat 2025-07-30 18:56:33 +03:00
ivan tkachenko 8729515537 Fix timings of fade out and lyrics for DeployDestroy 2025-07-30 18:56:33 +03:00
ivan tkachenko 991e2a56b7 Fix color right before wrapping
The buggy Split method was erroneously creating a looping span despite
explicitly passing `isLooping: false` parameter because with
`beatToInclusive: LoopBeats` wrapping will occur regardless. This
messed up with Duration calculations, and eventually caused the last
beat default to transition with t=0, when it should really be static.
2025-07-30 18:56:33 +03:00
ivan tkachenko c689198588 Fix fading out: set pure black at the end 2025-07-30 18:56:33 +03:00
ivan tkachenko 7ed299ead8 Fix AudioSource distance check for lyrics event
It was checking maxDistance of a non-overridden loop clip during windup.
2025-07-30 18:37:56 +03:00
ivan tkachenko f959a4ebb2 Setup LobbyCompatibility as a dependency
This should help to avoid desync issues.
2025-07-30 01:29:07 +03:00
ivan tkachenko 5abad0b1ba Bump version 2025-07-29 23:45:19 +03:00
ivan tkachenko 1cdbdf2f09 Release v13.37.911 2025-07-21 19:16:25 +03:00
ivan tkachenko 45a73793fb Add support for pre-v70 Mansion Main tile. 2025-07-21 19:07:36 +03:00
ivan tkachenko 581d9701bd Remove redundant call to private method FlickerPoweredLights
FlickerPoweredLights is a private coroutine.

FlickerLights is the public method that internally starts and stores the
FlickerPoweredLights coroutine.
2025-07-21 19:07:36 +03:00
ivan tkachenko 0f8ab1a75b Add Changelog 2025-07-21 19:07:35 +03:00