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18 Commits

Author SHA1 Message Date
ivan tkachenko f50989b5ae Refactor: Optimize DiscoBallManager to create and cache at start of round 2025-08-03 00:31:06 +03:00
ivan tkachenko 4d84a2d001 Fix multiple Light components per animator
Add them all to the allPoweredLights list,
not just the whatever first one was found.
2025-08-02 15:50:59 +03:00
ivan tkachenko 0eb02698eb Fix KitchenTile lights flickering 2025-08-02 01:04:12 +03:00
ivan tkachenko 86644388f3 Bump version 2025-08-01 23:10:35 +03:00
ivan tkachenko c0e7185321 Release v13.37.1337 2025-08-01 16:49:42 +03:00
ivan tkachenko 9062f386de Fix/add light flickering with animator controllers 2025-08-01 16:48:16 +03:00
ivan tkachenko 2a28a36a69 Config: Remove EnableColorAnimations toggle
Turns out, it doesn't really affect anything. AMD on Linux would lag anyway.
2025-07-30 18:56:34 +03:00
ivan tkachenko 841ccc74ed Fix color transition from a negative beat 2025-07-30 18:56:33 +03:00
ivan tkachenko 8729515537 Fix timings of fade out and lyrics for DeployDestroy 2025-07-30 18:56:33 +03:00
ivan tkachenko 991e2a56b7 Fix color right before wrapping
The buggy Split method was erroneously creating a looping span despite
explicitly passing `isLooping: false` parameter because with
`beatToInclusive: LoopBeats` wrapping will occur regardless. This
messed up with Duration calculations, and eventually caused the last
beat default to transition with t=0, when it should really be static.
2025-07-30 18:56:33 +03:00
ivan tkachenko c689198588 Fix fading out: set pure black at the end 2025-07-30 18:56:33 +03:00
ivan tkachenko 7ed299ead8 Fix AudioSource distance check for lyrics event
It was checking maxDistance of a non-overridden loop clip during windup.
2025-07-30 18:37:56 +03:00
ivan tkachenko f959a4ebb2 Setup LobbyCompatibility as a dependency
This should help to avoid desync issues.
2025-07-30 01:29:07 +03:00
ivan tkachenko 5abad0b1ba Bump version 2025-07-29 23:45:19 +03:00
ivan tkachenko 1cdbdf2f09 Release v13.37.911 2025-07-21 19:16:25 +03:00
ivan tkachenko 45a73793fb Add support for pre-v70 Mansion Main tile. 2025-07-21 19:07:36 +03:00
ivan tkachenko 581d9701bd Remove redundant call to private method FlickerPoweredLights
FlickerPoweredLights is a private coroutine.

FlickerLights is the public method that internally starts and stores the
FlickerPoweredLights coroutine.
2025-07-21 19:07:36 +03:00
ivan tkachenko 0f8ab1a75b Add Changelog 2025-07-21 19:07:35 +03:00