forked from nikita/muzika-gromche
				
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			f87da1dfed
		
	
	| Author | SHA1 | Date | 
|---|---|---|
|  | f87da1dfed | |
|  | baaba2be6f | |
|  | 8dc897feba | 
|  | @ -15,6 +15,8 @@ | |||
|         <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/> | ||||
|         <PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile"/> | ||||
|         <PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1" PrivateAssets="all" /> | ||||
|         <!-- Publicize internal methods, so we could generate config entries for tracks at runtime instead of generating code at compile time --> | ||||
|         <PackageReference Include="Sigurd.BepInEx.CSync" Version="5.0.1" Publicize="true" /> | ||||
|     </ItemGroup> | ||||
| 
 | ||||
|     <ItemGroup> | ||||
|  |  | |||
|  | @ -4,6 +4,9 @@ using System.Collections.Generic; | |||
| using System.Linq; | ||||
| using System.Security.Cryptography; | ||||
| using BepInEx; | ||||
| using BepInEx.Configuration; | ||||
| using CSync.Extensions; | ||||
| using CSync.Lib; | ||||
| using HarmonyLib; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Networking; | ||||
|  | @ -11,8 +14,11 @@ using UnityEngine.Networking; | |||
| namespace MuzikaGromche | ||||
| { | ||||
|     [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] | ||||
|     [BepInDependency("com.sigurd.csync", "5.0.1")] | ||||
|     public class Plugin : BaseUnityPlugin | ||||
|     { | ||||
|         internal new static Config Config { get; private set; } = null!; | ||||
| 
 | ||||
|         public static Track[] Tracks = [ | ||||
|             new Track | ||||
|             { | ||||
|  | @ -52,6 +58,26 @@ namespace MuzikaGromche | |||
|             } | ||||
|         ]; | ||||
| 
 | ||||
|         public static int IndexOfTrack(string trackName) | ||||
|         { | ||||
|             return Array.FindIndex(Tracks, track => track.Name == trackName); | ||||
|         } | ||||
| 
 | ||||
|         public static Track ChooseTrack() | ||||
|         { | ||||
|             var seed = RoundManager.Instance.dungeonGenerator.Generator.ChosenSeed; | ||||
|             int[] weights = [.. Tracks.Select(track => track.Weight.Value)]; | ||||
|             var rwi = new RandomWeightedIndex(weights); | ||||
|             var trackId = rwi.GetRandomWeightedIndex(seed); | ||||
| #if DEBUG | ||||
|             // Override for testing | ||||
|             // trackId = IndexOfTrack("DeployDestroy"); | ||||
| #endif | ||||
|             var track = Tracks[trackId]; | ||||
|             Debug.Log($"Seed is {seed}, chosen track is \"{track.Name}\", #{trackId} of {rwi}"); | ||||
|             return Tracks[trackId]; | ||||
|         } | ||||
| 
 | ||||
|         public static Coroutine JesterLightSwitching; | ||||
|         public static Track CurrentTrack; | ||||
| 
 | ||||
|  | @ -130,6 +156,7 @@ namespace MuzikaGromche | |||
|                     track.LoadedStart = DownloadHandlerAudioClip.GetContent(requests[i * 2]); | ||||
|                     track.LoadedLoop = DownloadHandlerAudioClip.GetContent(requests[i * 2 + 1]); | ||||
|                 } | ||||
|                 Config = new Config(base.Config); | ||||
|                 new Harmony(PluginInfo.PLUGIN_NAME).PatchAll(typeof(JesterPatch)); | ||||
|             } | ||||
|             else | ||||
|  | @ -158,6 +185,9 @@ namespace MuzikaGromche | |||
|         public AudioClip LoadedStart; | ||||
|         public AudioClip LoadedLoop; | ||||
| 
 | ||||
|         // How often this track should be chosen, relative to the sum of weights of all tracks. | ||||
|         public SyncedEntry<int> Weight; | ||||
| 
 | ||||
|         public string FileNameStart => $"{Name}Start.{Ext}"; | ||||
|         public string FileNameLoop => $"{Name}Loop.{Ext}"; | ||||
|         private string Ext => AudioType switch | ||||
|  | @ -169,6 +199,142 @@ namespace MuzikaGromche | |||
|         }; | ||||
|     } | ||||
| 
 | ||||
|     public readonly struct RandomWeightedIndex | ||||
|     { | ||||
|         public RandomWeightedIndex(int[] weights) | ||||
|         { | ||||
|             Weights = weights; | ||||
|             TotalWeights = Weights.Sum(); | ||||
|             if (TotalWeights == 0) | ||||
|             { | ||||
|                 // If everything is set to zero, everything is equally possible | ||||
|                 Weights = [.. Weights.Select(_ => 1)]; | ||||
|                 TotalWeights = Weights.Length; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         private byte[] GetHash(int seed) | ||||
|         { | ||||
|             var buffer = new byte[4 * (1 + Weights.Length)]; | ||||
|             var offset = 0; | ||||
|             System.Buffer.BlockCopy(BitConverter.GetBytes(seed), 0, buffer, offset, sizeof(int)); | ||||
|             // Make sure that tweaking weights even a little drastically changes the outcome | ||||
|             foreach (var weight in Weights) | ||||
|             { | ||||
|                 offset += 4; | ||||
|                 System.Buffer.BlockCopy(BitConverter.GetBytes(weight), 0, buffer, offset, sizeof(int)); | ||||
|             } | ||||
|             var sha = SHA256.Create(); | ||||
|             var hash = sha.ComputeHash(buffer); | ||||
|             return hash; | ||||
|         } | ||||
| 
 | ||||
|         private int GetRawIndex(byte[] hash) | ||||
|         { | ||||
|             if (TotalWeights == 0) | ||||
|             { | ||||
|                 // Should not happen, but what if Weights array is empty? | ||||
|                 return -1; | ||||
|             } | ||||
| 
 | ||||
|             var index = 0; | ||||
|             foreach (var t in hash) | ||||
|             { | ||||
|                 // modulus division on byte array | ||||
|                 index *= 256 % TotalWeights; | ||||
|                 index %= TotalWeights; | ||||
|                 index += t % TotalWeights; | ||||
|                 index %= TotalWeights; | ||||
|             } | ||||
|             return index; | ||||
|         } | ||||
| 
 | ||||
|         private int GetRawIndex(int rawIndex) | ||||
|         { | ||||
|             if (rawIndex < 0 || rawIndex >= TotalWeights) | ||||
|             { | ||||
|                 return -1; | ||||
|             } | ||||
| 
 | ||||
|             int sum = 0; | ||||
|             foreach (var (weight, index) in Weights.Select((x, i) => (x, i))) | ||||
|             { | ||||
|                 sum += weight; | ||||
|                 if (rawIndex < sum) | ||||
|                 { | ||||
|                     // Found | ||||
|                     return index; | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             return -1; | ||||
|         } | ||||
| 
 | ||||
|         public int GetRandomWeightedIndex(int seed) | ||||
|         { | ||||
|             var hash = GetHash(seed); | ||||
|             var index = GetRawIndex(hash); | ||||
|             return GetRawIndex(index); | ||||
|         } | ||||
| 
 | ||||
|         public override string ToString() | ||||
|         { | ||||
|             return $"Weighted(Total={TotalWeights}, Weights=[{string.Join(',', Weights)}])"; | ||||
|         } | ||||
| 
 | ||||
|         readonly private int[] Weights; | ||||
|         readonly public int TotalWeights { get; } | ||||
|     } | ||||
| 
 | ||||
|     public class Config : SyncedConfig2<Config> | ||||
|     { | ||||
|         // TODO: Comment out for now | ||||
|         // Personal preferrence, explicitly not synced | ||||
|         public ConfigEntry<bool> DisplayLyrics { get; private set; } | ||||
| 
 | ||||
|         public Config(ConfigFile configFile) : base(PluginInfo.PLUGIN_GUID) | ||||
|         { | ||||
|             // TODO: Comment out for now | ||||
|             DisplayLyrics = configFile.Bind("General", "Display Lyrics", false, "Toggle lyrics display"); | ||||
| 
 | ||||
|             var chanceRange = new AcceptableValueRange<int>(0, 100); | ||||
| 
 | ||||
|             foreach (var track in Plugin.Tracks) | ||||
|             { | ||||
|                 string description = $"Random (relative) chance of selecting track {track.Name}. Set to zero to effectively disable the track."; | ||||
|                 track.Weight = configFile.BindSyncedEntry( | ||||
|                     new ConfigDefinition("Tracks", track.Name), | ||||
|                     50, | ||||
|                     new ConfigDescription(description, chanceRange, track)); | ||||
|             } | ||||
| 
 | ||||
|             foreach (var track in Plugin.Tracks) | ||||
|             { | ||||
|                 // This is basically what ConfigFile.PopulateEntryContainer does | ||||
|                 SyncedEntryBase entryBase = track.Weight; | ||||
|                 EntryContainer.Add(entryBase.BoxedEntry.ToSyncedEntryIdentifier(), entryBase); | ||||
|             } | ||||
| 
 | ||||
|             // TODO: Remove debug lines | ||||
|             this.InitialSyncCompleted += (sender, e) => | ||||
|             { | ||||
|                 var weights = string.Join(',', Plugin.Tracks.Select(track => track.Weight.Value)); | ||||
|                 Debug.Log($"MuzikaGromche Sync complete! weights={weights}"); | ||||
|             }; | ||||
| 
 | ||||
|             foreach (var track in Plugin.Tracks) | ||||
|             { | ||||
|                 track.Weight.Changed += (sender, e) => | ||||
|                 { | ||||
|                     var track = (Track)e.ChangedEntry.Entry.Description.Tags[0]; | ||||
|                     Debug.Log($"MuzikaGromche Sync changed {track.Name}: {e.OldValue} -> {e.NewValue}"); | ||||
|                 }; | ||||
|             } | ||||
| 
 | ||||
|             ConfigManager.Register(this); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     [HarmonyPatch(typeof(JesterAI))] | ||||
|     internal class JesterPatch | ||||
|     { | ||||
|  | @ -214,20 +380,7 @@ namespace MuzikaGromche | |||
|                 __instance.creatureVoice.Stop(); | ||||
| 
 | ||||
|                 //  ...and start modded music | ||||
|                 var seed = RoundManager.Instance.dungeonGenerator.Generator.ChosenSeed; | ||||
|                 var sha = SHA256.Create(); | ||||
|                 var hash = sha.ComputeHash(BitConverter.GetBytes(seed)); | ||||
|                 var trackId = 0; | ||||
|                 foreach (var t in hash) | ||||
|                 { | ||||
|                     // modulus division on byte array | ||||
|                     trackId *= 256 % Plugin.Tracks.Length; | ||||
|                     trackId %= Plugin.Tracks.Length; | ||||
|                     trackId += t % Plugin.Tracks.Length; | ||||
|                     trackId %= Plugin.Tracks.Length; | ||||
|                 } | ||||
|                 Debug.Log($"Seed is {seed}, chosen track is {trackId} out of {Plugin.Tracks.Length} tracks"); | ||||
|                 Plugin.CurrentTrack = Plugin.Tracks[trackId]; | ||||
|                 Plugin.CurrentTrack = Plugin.ChooseTrack(); | ||||
|                 __instance.popUpTimer = Plugin.CurrentTrack.WindUpTimer; | ||||
|                 __instance.farAudio.maxDistance = 150; | ||||
|                 __instance.farAudio.clip = Plugin.CurrentTrack.LoadedStart; | ||||
|  |  | |||
|  | @ -5,6 +5,7 @@ | |||
|     "description": "Glaza zakryvaj", | ||||
|     "website_url": "https://git.vilunov.me/nikita/muzika-gromche", | ||||
|     "dependencies": [ | ||||
|         "BepInEx-BepInExPack-5.4.2100" | ||||
|         "BepInEx-BepInExPack-5.4.2100", | ||||
|         "Sigurd-CSync-5.0.1" | ||||
|     ] | ||||
| } | ||||
|  |  | |||
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