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7 changed files with 17 additions and 145 deletions

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@ -1,10 +1,5 @@
# Changelog
## MuzikaGromche 1337.69.420 - It's All Connected Edition
- Fix certain object hanging around after being disabled.
- CSync proved to be unreliable for config syncing, so rewrote track selection to custom netcode.
## MuzikaGromche 13.37.9001 - Chromaberrated Edition
- Fixed more missing flickering behaviours for some animators controllers.

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@ -1,5 +0,0 @@
<Project>
<Target Name="NetcodePatch" AfterTargets="PostBuildEvent">
<Exec Command="dotnet netcode-patch -nv 1.5.2 &quot;$(TargetPath)&quot; @(ReferencePathWithRefAssemblies->'&quot;%(Identity)&quot;', ' ')"/>
</Target>
</Project>

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@ -113,7 +113,7 @@ namespace MuzikaGromche
foreach (var discoBall in CachedDiscoBalls)
{
discoBall.SetActive(on);
discoBall.SetActive(true);
}
foreach (var animator in CachedDiscoBallAnimators)
{

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@ -8,14 +8,11 @@
<AssemblyName>Ratijas.MuzikaGromche</AssemblyName>
<Product>Muzika Gromche</Product>
<Description>Add some content to your inverse teleporter experience on Titan!</Description>
<Version>1337.69.420</Version>
<Version>13.37.9001</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<!-- NetcodePatch requires anything but 'full' -->
<DebugType>portable</DebugType>
<PackageReadmeFile>../README.md</PackageReadmeFile>
<PackageProjectUrl>https://git.vilunov.me/ratijas/muzika-gromche</PackageProjectUrl>
<RepositoryUrl>https://git.vilunov.me/ratijas/muzika-gromche</RepositoryUrl>

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@ -9,7 +9,6 @@ using LethalConfig.ConfigItems.Options;
using LobbyCompatibility.Attributes;
using LobbyCompatibility.Enums;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -17,7 +16,6 @@ using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Reflection;
using System.Security.Cryptography;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
@ -484,11 +482,6 @@ namespace MuzikaGromche
return tracks[trackId];
}
public static Track? FindTrackNamed(string name)
{
return Tracks.FirstOrDefault(track => track.Name == name);
}
internal static Track? CurrentTrack;
internal static BeatTimeState? BeatTimeState;
@ -554,7 +547,6 @@ namespace MuzikaGromche
DiscoBallManager.Load();
PoweredLightsAnimators.Load();
var harmony = new Harmony(PluginInfo.PLUGIN_NAME);
harmony.PatchAll(typeof(GameNetworkManagerPatch));
harmony.PatchAll(typeof(JesterPatch));
harmony.PatchAll(typeof(EnemyAIPatch));
harmony.PatchAll(typeof(PoweredLightsAnimatorsPatch));
@ -562,7 +554,6 @@ namespace MuzikaGromche
harmony.PatchAll(typeof(DiscoBallTilePatch));
harmony.PatchAll(typeof(DiscoBallDespawnPatch));
harmony.PatchAll(typeof(SpawnRatePatch));
NetcodePatcher();
}
else
{
@ -570,23 +561,6 @@ namespace MuzikaGromche
Logger.LogError("Could not load audio file " + string.Join(", ", failed));
}
}
private static void NetcodePatcher()
{
var types = Assembly.GetExecutingAssembly().GetTypes();
foreach (var type in types)
{
var methods = type.GetMethods(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static);
foreach (var method in methods)
{
var attributes = method.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), false);
if (attributes.Length > 0)
{
method.Invoke(null, null);
}
}
}
}
};
public readonly record struct Language(string Short, string Full)
@ -706,7 +680,7 @@ namespace MuzikaGromche
public AudioClip LoadedLoop = null!;
// How often this track should be chosen, relative to the sum of weights of all tracks.
public ConfigEntry<int> Weight = null!;
public SyncedEntry<int> Weight = null!;
public string FileNameStart => $"{Name}Start.{Ext}";
public string FileNameLoop => $"{Name}Loop.{Ext}";
@ -1454,7 +1428,7 @@ namespace MuzikaGromche
public static ConfigEntry<bool> SkipExplicitTracks { get; private set; } = null!;
public static ConfigEntry<bool> OverrideSpawnRates { get; private set; } = null!;
public static SyncedEntry<bool> OverrideSpawnRates { get; private set; } = null!;
public static bool ShouldSkipWindingPhase { get; private set; } = false;
@ -1482,11 +1456,12 @@ namespace MuzikaGromche
SkipExplicitTracks = configFile.Bind("General", "Skip Explicit Tracks", false,
new ConfigDescription("When choosing tracks at random, skip the ones with Explicit Content/Lyrics."));
LethalConfigManager.AddConfigItem(new BoolCheckBoxConfigItem(SkipExplicitTracks, Default(new BoolCheckBoxOptions())));
LethalConfigManager.AddConfigItem(new BoolCheckBoxConfigItem(SkipExplicitTracks, requiresRestart: false));
OverrideSpawnRates = configFile.Bind("General", "Override Spawn Rates", false,
OverrideSpawnRates = configFile.BindSyncedEntry("General", "Override Spawn Rates", false,
new ConfigDescription("Deviate from vanilla spawn rates to experience content of this mod more often."));
LethalConfigManager.AddConfigItem(new BoolCheckBoxConfigItem(OverrideSpawnRates, Default(new BoolCheckBoxOptions())));
LethalConfigManager.AddConfigItem(new BoolCheckBoxConfigItem(OverrideSpawnRates.Entry, Default(new BoolCheckBoxOptions())));
CSyncHackAddSyncedEntry(OverrideSpawnRates);
#if DEBUG
SetupEntriesToSkipWinding(configFile);
@ -1514,11 +1489,11 @@ namespace MuzikaGromche
if (CanModifyWeightsNow())
{
var tracks = Plugin.Tracks.Where(t => t.Language.Equals(language)).ToList();
var isOff = tracks.All(t => t.Weight.Value == 0);
var isOff = tracks.All(t => t.Weight.LocalValue == 0);
var newWeight = isOff ? 50 : 0;
foreach (var t in tracks)
{
t.Weight.Value = newWeight;
t.Weight.LocalValue = newWeight;
}
}
});
@ -1529,12 +1504,13 @@ namespace MuzikaGromche
// Create slider entry for track
string warning = track.IsExplicit ? "Explicit Content/Lyrics!\n\n" : "";
string description = $"Language: {language.Full}\n\n{warning}Random (relative) chance of selecting this track.\n\nSet to zero to effectively disable the track.";
track.Weight = configFile.Bind(
track.Weight = configFile.BindSyncedEntry(
new ConfigDefinition(section, track.Name),
50,
new ConfigDescription(description, chanceRange, track));
LethalConfigManager.AddConfigItem(new IntSliderConfigItem(track.Weight, Default(new IntSliderOptions())));
LethalConfigManager.AddConfigItem(new IntSliderConfigItem(track.Weight.Entry, Default(new IntSliderOptions())));
CSyncHackAddSyncedEntry(track.Weight);
}
ConfigManager.Register(this);
@ -1798,78 +1774,6 @@ namespace MuzikaGromche
}
}
[HarmonyPatch(typeof(GameNetworkManager))]
static class GameNetworkManagerPatch
{
const string JesterEnemyPrefabName = "JesterEnemy";
[HarmonyPatch(nameof(GameNetworkManager.Start))]
[HarmonyPrefix]
static void StartPrefix(GameNetworkManager __instance)
{
var networkPrefab = NetworkManager.Singleton.NetworkConfig.Prefabs.Prefabs
.FirstOrDefault(prefab => prefab.Prefab.name == JesterEnemyPrefabName);
if (networkPrefab == null)
{
Debug.LogError($"{nameof(MuzikaGromche)} JesterEnemy prefab not found!");
}
else
{
Debug.Log($"{nameof(MuzikaGromche)} Patching {nameof(JesterAI)} with {nameof(MuzikaGromcheJesterNetworkBehaviour)} component");
networkPrefab.Prefab.AddComponent<MuzikaGromcheJesterNetworkBehaviour>();
}
}
}
class MuzikaGromcheJesterNetworkBehaviour : NetworkBehaviour
{
public override void OnNetworkSpawn()
{
ChooseTrackDeferred();
foreach (var track in Plugin.Tracks)
{
track.Weight.SettingChanged += (_, _) => ChooseTrackDeferred();
}
Config.SkipExplicitTracks.SettingChanged += (_, _) => ChooseTrackDeferred();
base.OnNetworkSpawn();
}
// Batch multiple weights changes in a single network RPC
private Coroutine? DeferredCoroutine = null;
private void ChooseTrackDeferred()
{
if (DeferredCoroutine != null)
{
StopCoroutine(DeferredCoroutine);
DeferredCoroutine = null;
}
DeferredCoroutine = StartCoroutine(ChooseTrackDeferredCoroutine());
}
private IEnumerator ChooseTrackDeferredCoroutine()
{
yield return new WaitForEndOfFrame();
DeferredCoroutine = null;
ChooseTrackServerRpc();
}
[ClientRpc]
public void SetTrackClientRpc(string name)
{
Debug.Log($"{nameof(MuzikaGromche)} SetTrackClientRpc {name}");
Plugin.CurrentTrack = Plugin.FindTrackNamed(name);
}
[ServerRpc]
public void ChooseTrackServerRpc()
{
var track = Plugin.ChooseTrack();
Debug.Log($"{nameof(MuzikaGromche)} ChooseTrackServerRpc {track.Name}");
SetTrackClientRpc(track.Name);
}
}
// farAudio is during windup, Start overrides popGoesTheWeaselTheme
// creatureVoice is when popped, Loop overrides screamingSFX
[HarmonyPatch(typeof(JesterAI))]
@ -1916,14 +1820,6 @@ namespace MuzikaGromche
[HarmonyPostfix]
static void JesterUpdatePostfix(JesterAI __instance, State __state)
{
if (Plugin.CurrentTrack == null)
{
#if DEBUG
Debug.Log($"{nameof(MuzikaGromche)} CurrentTrack is not set!");
#endif
return;
}
if (__instance.previousState == 1 && __state.previousState != 1)
{
// if just started winding up
@ -1932,6 +1828,7 @@ namespace MuzikaGromche
__instance.creatureVoice.Stop();
// ...and start modded music
Plugin.CurrentTrack = Plugin.ChooseTrack();
Plugin.BeatTimeState = new BeatTimeState(Plugin.CurrentTrack);
// Set up custom popup timer, which is shorter than Start audio
__instance.popUpTimer = Plugin.CurrentTrack.WindUpTimer;
@ -1981,9 +1878,9 @@ namespace MuzikaGromche
}
// Manage the timeline: switch color of the lights according to the current playback/beat position.
if ((__instance.previousState == 1 || __instance.previousState == 2) && Plugin.BeatTimeState != null)
if (__instance.previousState == 1 || __instance.previousState == 2)
{
var events = Plugin.BeatTimeState.Update(start: __instance.farAudio, loop: __instance.creatureVoice);
var events = Plugin.BeatTimeState!.Update(start: __instance.farAudio, loop: __instance.creatureVoice);
foreach (var ev in events)
{
switch (ev)

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@ -1,12 +0,0 @@
{
"version": 1,
"isRoot": true,
"tools": {
"evaisa.netcodepatcher.cli": {
"version": "4.3.0",
"commands": [
"netcode-patch"
]
}
}
}

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@ -1,6 +1,6 @@
{
"name": "MuzikaGromche",
"version_number": "1337.69.420",
"version_number": "13.37.9001",
"author": "Ratijas",
"description": "Add some content to your inverse teleporter experience on Titan!",
"website_url": "https://git.vilunov.me/ratijas/muzika-gromche",