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								Assets/DeployDestroyLoop.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/DeployDestroyStart.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/DurochkaLoop.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/DurochkaStart.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/GorgorodLoop.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/MoyaZhittyaLoop.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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								Assets/MuzikaGromcheLoop.mp3 (Stored with Git LFS)
								
								
								
								
							
							
						
						
									
										
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							|  | @ -2,9 +2,13 @@ | ||||||
| <Project> | <Project> | ||||||
|     <PropertyGroup> |     <PropertyGroup> | ||||||
|         <!-- Copy this file to MuzikaGromche.props.user and uncomment one of two paths below: --> |         <!-- Copy this file to MuzikaGromche.props.user and uncomment one of two paths below: --> | ||||||
|  | 
 | ||||||
|         <!-- On Linux: --> |         <!-- On Linux: --> | ||||||
|         <!-- <LethalCompanyDir>$(HOME)/.local/share/Steam/steamapps/common/Lethal Company/</LethalCompanyDir> --> |         <!-- <LethalCompanyDir>$(HOME)/.local/share/Steam/steamapps/common/Lethal Company/</LethalCompanyDir> --> | ||||||
|  |         <!-- <WavExportDir>\home\ratijas\Music\SFX\Export</WavExportDir> --> | ||||||
|  | 
 | ||||||
|         <!-- On Windows: --> |         <!-- On Windows: --> | ||||||
|         <!-- <LethalCompanyDir>C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/</LethalCompanyDir> --> |         <!-- <LethalCompanyDir>C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/</LethalCompanyDir> --> | ||||||
|  |         <!-- <WavExportDir>D:\Code\MuzikaGromcheAudio\Export</WavExportDir> --> | ||||||
|     </PropertyGroup> |     </PropertyGroup> | ||||||
| </Project> | </Project> | ||||||
|  |  | ||||||
|  | @ -0,0 +1,90 @@ | ||||||
|  | using DunGen; | ||||||
|  | using System.Collections.Generic; | ||||||
|  | using System.IO; | ||||||
|  | using System.Linq; | ||||||
|  | using System.Reflection; | ||||||
|  | using UnityEngine; | ||||||
|  | 
 | ||||||
|  | namespace MuzikaGromche | ||||||
|  | { | ||||||
|  |     public class DiscoBallManager : MonoBehaviour | ||||||
|  |     { | ||||||
|  |         // A struct holding a disco ball container object and the name of a tile for which it was designed. | ||||||
|  |         public readonly record struct Data(string TileName, GameObject DiscoBallContainer) | ||||||
|  |         { | ||||||
|  |             // We are specifically looking for cloned tiles, not the original prototypes. | ||||||
|  |             public readonly string TileCloneName = $"{TileName}(Clone)"; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         public static readonly List<Data> Containers = []; | ||||||
|  |         private static readonly List<GameObject> InstantiatedContainers = []; | ||||||
|  | 
 | ||||||
|  |         public static void Initialize() | ||||||
|  |         { | ||||||
|  |             string assetdir = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "muzikagromche"); | ||||||
|  |             var bundle = AssetBundle.LoadFromFile(assetdir); | ||||||
|  | 
 | ||||||
|  |             foreach ((string prefabPath, string tileName) in new[] { | ||||||
|  |                 ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerManor.prefab", "ManorStartRoomSmall"), | ||||||
|  |                 ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerFactory.prefab", "StartRoom"), | ||||||
|  |                 ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerMineShaft.prefab", "MineshaftStartTile"), | ||||||
|  |                 ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerLargeForkTileB.prefab", "LargeForkTileB"), | ||||||
|  |                 ("Assets/LethalCompany/Mods/MuzikaGromche/DiscoBallContainerBirthdayRoomTile.prefab", "BirthdayRoomTile"), | ||||||
|  |             }) | ||||||
|  |             { | ||||||
|  |                 var container = bundle.LoadAsset<GameObject>(prefabPath); | ||||||
|  |                 Containers.Add(new(tileName, container)); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         public static void Enable() | ||||||
|  |         { | ||||||
|  |             // Just in case | ||||||
|  |             Disable(); | ||||||
|  | 
 | ||||||
|  |             var query = from tile in Resources.FindObjectsOfTypeAll<Tile>() | ||||||
|  |                         join container in Containers | ||||||
|  |                         on tile.gameObject.name equals container.TileCloneName | ||||||
|  |                         select (tile, container); | ||||||
|  | 
 | ||||||
|  |             foreach (var (tile, container) in query) | ||||||
|  |             { | ||||||
|  |                 Enable(tile, container); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         private static readonly string[] animatorNames = [ | ||||||
|  |             "DiscoBallProp/AnimContainer", | ||||||
|  |             "DiscoBallProp1/AnimContainer", | ||||||
|  |             "DiscoBallProp2/AnimContainer", | ||||||
|  |             "DiscoBallProp3/AnimContainer", | ||||||
|  |             "DiscoBallProp4/AnimContainer", | ||||||
|  |             "DiscoBallProp5/AnimContainer", | ||||||
|  |         ]; | ||||||
|  | 
 | ||||||
|  |         private static void Enable(Tile tile, Data container) | ||||||
|  |         { | ||||||
|  |             Debug.Log($"{nameof(MuzikaGromche)} {nameof(DiscoBallManager)} Enabling at '{tile.gameObject.name}'"); | ||||||
|  |             var discoBall = Instantiate(container.DiscoBallContainer, tile.transform); | ||||||
|  |             InstantiatedContainers.Add(discoBall); | ||||||
|  | 
 | ||||||
|  |             foreach (var animatorName in animatorNames) | ||||||
|  |             { | ||||||
|  |                 if (discoBall.transform.Find(animatorName)?.gameObject is GameObject animator) | ||||||
|  |                 { | ||||||
|  |                     animator.GetComponent<Animator>().SetBool("on", true); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         public static void Disable() | ||||||
|  |         { | ||||||
|  |             foreach (var discoBall in InstantiatedContainers) | ||||||
|  |             { | ||||||
|  |                 Debug.Log($"{nameof(MuzikaGromche)} {nameof(DiscoBallManager)}: Disabling {discoBall.name}"); | ||||||
|  |                 Destroy(discoBall); | ||||||
|  |             } | ||||||
|  |             InstantiatedContainers.Clear(); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | @ -4,7 +4,7 @@ | ||||||
|         <TargetFramework>netstandard2.1</TargetFramework> |         <TargetFramework>netstandard2.1</TargetFramework> | ||||||
|         <AssemblyName>MuzikaGromche</AssemblyName> |         <AssemblyName>MuzikaGromche</AssemblyName> | ||||||
|         <Description>Opa che tut u nas</Description> |         <Description>Opa che tut u nas</Description> | ||||||
|         <Version>13.37.6</Version> |         <Version>13.37.420</Version> | ||||||
|         <AllowUnsafeBlocks>true</AllowUnsafeBlocks> |         <AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||||||
|         <LangVersion>latest</LangVersion> |         <LangVersion>latest</LangVersion> | ||||||
|     </PropertyGroup> |     </PropertyGroup> | ||||||
|  | @ -49,6 +49,7 @@ | ||||||
|             <PackagedResources Include="$(SolutionDir)README.md" /> |             <PackagedResources Include="$(SolutionDir)README.md" /> | ||||||
|             <PackagedResources Include="$(SolutionDir)icon.png" /> |             <PackagedResources Include="$(SolutionDir)icon.png" /> | ||||||
|             <PackagedResources Include="$(SolutionDir)manifest.json" /> |             <PackagedResources Include="$(SolutionDir)manifest.json" /> | ||||||
|  |             <PackagedResources Include="$(ProjectDir)UnityAssets\muzikagromche" /> | ||||||
|             <PackagedResources Include="$(TargetDir)MuzikaGromche.dll" /> |             <PackagedResources Include="$(TargetDir)MuzikaGromche.dll" /> | ||||||
|         </ItemGroup> |         </ItemGroup> | ||||||
| 
 | 
 | ||||||
|  | @ -73,4 +74,18 @@ | ||||||
|             DestinationFolder="$(SolutionDir)dist\" |             DestinationFolder="$(SolutionDir)dist\" | ||||||
|         /> |         /> | ||||||
|     </Target> |     </Target> | ||||||
|  | 
 | ||||||
|  |     <!-- | ||||||
|  |     Usage: | ||||||
|  |         Set WavExportDir in props.user file. | ||||||
|  |         Run | ||||||
|  |             > dotnet msbuild /t:wav2ogg /p:TrackName=GodMode | ||||||
|  |     --> | ||||||
|  |     <Target Name="wav2ogg"> | ||||||
|  |         <ItemGroup> | ||||||
|  |             <TrackNames Include="$(TrackName)Start" /> | ||||||
|  |             <TrackNames Include="$(TrackName)Loop" /> | ||||||
|  |         </ItemGroup> | ||||||
|  |         <Exec Command="ffmpeg -bitexact -y -i $(WavExportDir)%(TrackNames.Identity).wav $(SolutionDir)Assets\%(TrackNames.Identity).ogg"/> | ||||||
|  |     </Target> | ||||||
| </Project> | </Project> | ||||||
|  |  | ||||||
										
											
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							|  | @ -1,12 +1,13 @@ | ||||||
| { | { | ||||||
|     "name": "MuzikaGromche", |     "name": "MuzikaGromche", | ||||||
|     "version_number": "13.37.6", |     "version_number": "13.37.420", | ||||||
|     "author": "Oflor", |     "author": "Oflor", | ||||||
|     "description": "Glaza zakryvaj", |     "description": "Glaza zakryvaj", | ||||||
|     "website_url": "https://git.vilunov.me/nikita/muzika-gromche", |     "website_url": "https://git.vilunov.me/nikita/muzika-gromche", | ||||||
|     "dependencies": [ |     "dependencies": [ | ||||||
|         "BepInEx-BepInExPack-5.4.2100", |         "BepInEx-BepInExPack-5.4.2100", | ||||||
|         "Sigurd-CSync-5.0.1", |         "Sigurd-CSync-5.0.1", | ||||||
|         "ainavt.lc.lethalconfig-1.4.6" |         "ainavt.lc.lethalconfig-1.4.6", | ||||||
|  |         "WaterGun-V70PoweredLights_Fix-1.0.0" | ||||||
|     ] |     ] | ||||||
| } | } | ||||||
|  |  | ||||||
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