1
0
Fork 0
muzika-gromche/MuzikaGromche
ivan tkachenko 3d0795f04d Drop CSync as a dependency from Release builds
Since the rewrite of track selection to a custom netcode, CSync is only
needed for debug/development builds now.
2025-08-11 22:28:31 +03:00
..
UnityAssets Add Animator and Audio to MineshaftStartTile 2025-08-03 00:31:07 +03:00
DiscoBallManager.cs Fix Disco Ball hanging around after being disabled 2025-08-07 20:27:57 +03:00
MuzikaGromche.csproj Drop CSync as a dependency from Release builds 2025-08-11 22:28:31 +03:00
Plugin.cs Drop CSync as a dependency from Release builds 2025-08-11 22:28:31 +03:00
PoweredLightsAnimators.cs Add Animator and Audio to MineshaftStartTile 2025-08-03 00:31:07 +03:00
SpawnRateManager.cs Add spawn rate patch to make the event more likely 2025-08-05 05:10:21 +03:00