forked from nikita/muzika-gromche
This does not fix fading out and transitioning to the very first palette color though, but fixing that would require color events to be "personalized" per-light, which is currently not supported. |
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.. | ||
UnityAssets | ||
Compatibility.cs | ||
DiscoBallManager.cs | ||
ExternalInit.cs | ||
MuzikaGromche.csproj | ||
Plugin.cs | ||
PoweredLightsAnimators.cs | ||
SpawnRateManager.cs |