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muzika-gromche/MuzikaGromche
ivan tkachenko 4cc9713fa7 Fix resetting to wrong initial colors, e.g. in Mineshaft tunnel tiles
This does not fix fading out and transitioning to the very first palette
color though, but fixing that would require color events to
be "personalized" per-light, which is currently not supported.
2025-08-23 01:49:12 +03:00
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UnityAssets Add Animator and Audio to MineshaftStartTile 2025-08-03 00:31:07 +03:00
Compatibility.cs Downgrade LobbyCompatibility to optional dependency 2025-08-22 16:05:42 +03:00
DiscoBallManager.cs Fix Disco Ball hanging around after being disabled 2025-08-07 20:27:57 +03:00
ExternalInit.cs Add "polyfill" for IsExternalInit C# feature 2025-08-22 15:16:24 +03:00
MuzikaGromche.csproj Remove remaining CSync code and references 2025-08-22 15:16:24 +03:00
Plugin.cs Fix resetting to wrong initial colors, e.g. in Mineshaft tunnel tiles 2025-08-23 01:49:12 +03:00
PoweredLightsAnimators.cs Fix resetting to wrong initial colors, e.g. in Mineshaft tunnel tiles 2025-08-23 01:49:12 +03:00
SpawnRateManager.cs Add spawn rate patch to make the event more likely 2025-08-05 05:10:21 +03:00