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muzika-gromche/MuzikaGromche
ivan tkachenko 991e2a56b7 Fix color right before wrapping
The buggy Split method was erroneously creating a looping span despite
explicitly passing `isLooping: false` parameter because with
`beatToInclusive: LoopBeats` wrapping will occur regardless. This
messed up with Duration calculations, and eventually caused the last
beat default to transition with t=0, when it should really be static.
2025-07-30 18:56:33 +03:00
..
UnityAssets Add support for pre-v70 Mansion Main tile. 2025-07-21 19:07:36 +03:00
DiscoBallManager.cs Add support for pre-v70 Mansion Main tile. 2025-07-21 19:07:36 +03:00
MuzikaGromche.csproj Enable nullable reference types 2025-07-30 18:37:58 +03:00
Plugin.cs Fix color right before wrapping 2025-07-30 18:56:33 +03:00