forked from nikita/muzika-gromche
In debug builds Config keeps a reference to the last set original track instance from which it can load original values. |
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.. | ||
UnityAssets | ||
DiscoBallManager.cs | ||
MuzikaGromche.csproj | ||
Plugin.cs | ||
PoweredLightsAnimators.cs | ||
SpawnRateManager.cs |